CopperCn Posted April 14, 2017 Posted April 14, 2017 Config file location: \AppData\Local\Saber Interactive\Quake Champions\client\config Looking forward to ur update
Wizard DPI Wizard Posted April 14, 2017 Author Wizard Posted April 14, 2017 Config file location: \AppData\Local\Saber Interactive\Quake Champions\client\config Looking forward to ur update Added it now, but unfortunately it does not support any more than two decimals at the moment.
KandiVan Posted May 1, 2017 Posted May 1, 2017 yea I also think they added greater accuracy for sensitivity values, my config file looks similar.
NoMaD.oW Posted May 15, 2017 Posted May 15, 2017 So it might be able to tweak it even further now? Can anyone confirm that, I'd love to match the viewspeed better.
ar no Posted May 15, 2017 Posted May 15, 2017 (edited) i can't find the \AppData\Local\Saber Interactive\Quake Champions\client\config in the local files it just isn't showing the Saber Interactive, is there some way to find it? edit: i found it under local/id software/quake champions/client/config Edited May 15, 2017 by ar no
Wizard DPI Wizard Posted May 15, 2017 Author Wizard Posted May 15, 2017 Yeah, they have change it, updated the game info. Thanks for the report!
Cynic27 Posted June 2, 2017 Posted June 2, 2017 (edited) The sensitivity options in games have completely changed with the latest patch. Edit : Seems to be the same settings as Quake Live now. Edited June 2, 2017 by Cynic27
Excalibur Posted June 25, 2017 Posted June 25, 2017 noob question. If I change my sensitivity and FOV in config file than numbers in game options where sliders are doesn't change. How does it work? Should I change only numbers in config file and forget about sliders? Or I need to change sliders (no decimal in FOV and not that great control of sensitivity slider) or maybe booth?
Wizard DPI Wizard Posted June 25, 2017 Author Wizard Posted June 25, 2017 This is the case with some games, but usually the config file settings take precedence. If you change the sliders in-game it will overwrite the config file, so don't touch them
Excalibur Posted June 25, 2017 Posted June 25, 2017 (edited) what if I already messed it up? I can bring back defaults of mouse sensitivity. Will it help? Looks like defaults for FOV can not be set. I have bring back defaults but looks like slider at default state 5 overwrite config file Edited June 25, 2017 by Excalibur
slime Posted July 14, 2017 Posted July 14, 2017 (edited) Just tried converting my Overwatch sensitivity to Quake Champions and it just told me, "No calculations yet.." A little sour because I paid for a membership for this sole purpose. Can anyone help me out? My OW sens is 3 in-game and 1600dpi. Much appreciated. Edited July 14, 2017 by stunna
Conаn Posted July 14, 2017 Posted July 14, 2017 Hi, your sensitivity with Overwatch FOV (103) will be 0.9 and if you pick Quake default FOV (130), your sens will be 1.238 slime 1
slime Posted July 14, 2017 Posted July 14, 2017 13 hours ago, Conаn said: Hi, your sensitivity with Overwatch FOV (103) will be 0.9 and if you pick Quake default FOV (130), your sens will be 1.238 Thank you tons man.
Wizard DPI Wizard Posted July 14, 2017 Author Wizard Posted July 14, 2017 14 hours ago, stunna said: Just tried converting my Overwatch sensitivity to Quake Champions and it just told me, "No calculations yet.." This usually means that something is missing in forms from the game you are converting from. Can you post a screenshot of the issue?
slime Posted July 16, 2017 Posted July 16, 2017 On 7/14/2017 at 4:51 PM, DPI Wizard said: This usually means that something is missing in forms from the game you are converting from. Can you post a screenshot of the issue? I got it working this time around. When using the calculator, which is the best way to make your sensitivity universal? I get different values when using 360 distance, Monitor Distance, and Viewspeed.
Wizard DPI Wizard Posted July 16, 2017 Author Wizard Posted July 16, 2017 1 minute ago, stunna said: I got it working this time around. When using the calculator, which is the best way to make your sensitivity universal? I get different values when using 360 distance, Monitor Distance, and Viewspeed. Use Viewspeed or Monitor Distance. Viewspeed is a bit more dynamic, and usually falls around the 60% Monitor Distance range.
slime Posted July 16, 2017 Posted July 16, 2017 21 minutes ago, DPI Wizard said: Use Viewspeed or Monitor Distance. Viewspeed is a bit more dynamic, and usually falls around the 60% Monitor Distance range. When using the monitor distance or viewspeed it gives me a higher value/faster sensitivity. How does it work exactly? Sorry I am very new to DPI and in-game sensitivities. Thank you for the customer support.
Wizard DPI Wizard Posted July 16, 2017 Author Wizard Posted July 16, 2017 1 minute ago, stunna said: When using the monitor distance or viewspeed it gives me a higher value/faster sensitivity. How does it work exactly? Sorry I am very new to DPI and in-game sensitivities. Thank you for the customer support. Check out this video regarding Monitor Distance. Viewspeed works a little differently, but is uses a lot of the same principles: slime 1
slime Posted July 16, 2017 Posted July 16, 2017 4 minutes ago, DPI Wizard said: Check out this video regarding Monitor Distance. Viewspeed works a little differently, but is uses a lot of the same principles: Thank you. This gave me a bit of a better understanding, but I'm still a little confused. I typically use 360 Distance whenever I calculate my sensitivities. Is using Monitor Distance superior?
Wizard DPI Wizard Posted July 16, 2017 Author Wizard Posted July 16, 2017 Just now, stunna said: Thank you. This gave me a bit of a better understanding, but I'm still a little confused. I typically use 360 Distance whenever I calculate my sensitivities. Is using Monitor Distance superior? Yes, 360 distance only works well when the FOVs is very close to each other. The best way to illustrate this is matching 360 distance between hipfire and a sniper scope, it wouldn't work. But if you match something like CSGO hipfire with Overwatch hipfire, 360 distance would work quite well.
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