We are always looking for optimal conversions, viewspeed, monitor distance 75%, 56.25%, 0% etc, but  maybe we could make some research in optimal sensitivity to use in games, we know that in fast paced games high sensitivitys are more common like overwtch where 28-30cm360 its more common, or games like cs where 47-60cm360 are very used. also in theory high sensitivity provides fastest response to unexpected enemys and usually best movement, in the other part low sensitivity its normally more con