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Showing results for tags 'monitor matc'.
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I've tried 0% but I feel that it is tad bit slow so I tried out 56.25% but was told that people used that measurement when a vertical option didn't exist, instead use vertical monitor match 100%? What does vertical option mean exactly I'm a bit new so It's not to obvious to me. Distance vertical 100% = 56.25%. So do I just use 100% monitor distance vertical for every game? Also what do you think about view speed as I'm considering it as an option. Final thing (56.25%): One of the games that I play has a different fov multiplier for different guns (fov=64.375 for ak and 73.57142857142857 for revolver) as well as different sens. So what I did was convert my csgo sens to kovaaks at 1:1 fov measurement for kovaaks (that's how the fov of the game is measured apparently) and then used the program sensitivity matcher to match those different sens. Then I went ingame and sens matched again to get the values: Tesing 76% 2.2740 eg 1.72824 360/cm monitor matching 56.25% for ads { hipfire fov: 103 Rev- Rev sens based of kovaaks(fov=73.57142857142857):1.7242938 sens matcher: 0.0379345 (rough) sens ingame: 0.386218 Ak- Ak sens based on of kovaaks(fov=64.375): 1.5087572 sens matcher: 0.0331927 (rough) sens ingame: 0.386218 } as you can see the values are the same for both weapons, wouldn't these make it inaccurate? Also monitor distance vertical 100% would be the exact same so yeah I don't really understand could someone clarify this for me? Thanks
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