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Showing results for tags 'hunt:showdown'.
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I'm still a little lost on all this sensitivity terminology and how to properly input each field in the sensitivity calculator, so I was wondering if I could get some help? I play at 16:9 (2560x1440) at an in-game FOV of 110, and an in-game "Look" sensitivity of .77 (I play in Hunter mode). As I said, pretty lost on how all of this works. So if you need more information or further explanation then just ask. And quick side not, what's the difference between Shoulder Aim (Hipfire) and Shoulder Aim (ADS)?
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hey, i have a question. shouldnt be the ads and crosshair 360 be a little bit different if you aim at head horizontal, because to get to that point you need to aim up? at least that should be in theorie because aiming in 3d is a sphere and aiming up or down changes the 360, right? so my question is, is it allready in consideration? and if its not allready should there be an option to set it like that for the conversion (if you try to get a ads sens from apex for example)? all said: i could be stupid and it doesnt matter at all, or its so litte that it would not really make a difference in that case. im just wondering because whenever i want to recreate the ads sens feel of hunt it never really feels the same in other games.