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I used to play MWR quite a bit when it released and don't remember having this issue but I did basically have an entirely different setup back then. I've re-installed it since I want to make sure it works properly before the H2M mod releases as I'm really looking forward to it. I have this issue where the mouse seems to 'jump around'. Almost like the sensitivity will randomly just massively increase for a moment and then go back to normal. Most other instances of this issue, that I've found on Google and in MWR/H1-related Discord servers, seem to have been fixed by people simply lowering their mouse polling rate to 250-500hz, however I still get this issue even on 125hz. It just seems to get slightly better each time I reduce the polling rate. It's kind of hard to explain or even see unless you're feeling it yourself, but I'll include a video of the issue at 1000hz to make it as obvious as possible. In the video I am moving my mouse left and right relatively steadily but you can see it seems to jump sometimes. I can't seem to attach it to this post for some reason so here's a Streamable link: https://streamable.com/cdvqtl This happens in both the normal MWR game, and the modded H1 client. This does not happen on the desktop or in any other games. Here's a list of things I've tried: Disabling/enabling mouse acceleration in-game. Disabling/enabling vsync in game. Fullscreen, borderless, and borderless fullscreen modes. Uninstalling Logitech G Hub. Running the game in compatibility mode with Windows 7. RInput (but this doesn't seem to work as the game is 64bit and RInput only seems to support 32bit). MarkC's mouse acceleration fix. Running H1 mod with the -nosteam argument. Running both H1 mod or MWR's exe as administrator. Using DXVK (by adding the d3d11 files to the MWR directory, although I don't think it worked) Replacing d3dcompiler_46.dll and d3dcompiler_47.dll in the MWR directory with their newest versions. -noforcemaccel -noforcemparms launch options. Capping FPS in-game to 60, 120, 125, 240, and 250 (via com_maxfps). Capping FPS to 125 via RTSS. Disabling hyper-threading for the process via Process Lasso. Changing the process priority to low, below normal, normal, above normal, and high. Maxing out the graphics settings in-game, and setting them to the absolute lowest. Increasing/decreasing mouse DPI. Tried closing/disabling other programs I use that may affect mouse activity like LittleBigMouse and AltSnap. Tried closing both MSI Afterburner and RTSS. Closing Wallpaper Engine. Disabled Windows Sandbox. Updated GPU drivers. Disabled SteelSeries Sonar. Restarted my PC several times throughout all of these fix attempts. Closing SteelSeries GG. Other things to note: I do not have any overlays enabled like Discord overlay, Steam overlay, Nvidia overlay, Game Bar, etc. My specs are: i9-9900KF, RTX 2080Ti, 32GB DDR4 RAM, Windows 10 64bit. The game itself seems to run perfectly fine. Sometimes the mouse stuttering can make it feel like I'm getting frame drops, especially at lower polling rates, although the framerate stays consistent. My mouse is a Logitech G502 X Plus. My monitor is 1440p 240hz, and I have a second monitor that is 1080p 144hz. BIOS is fully up-to-date. I ran MemTest86 and Windows Memory Diagnostic Tool a few weeks ago with no issues. Probably not relevant but thought it could be worth mentioning. There are for sure more things than this that I've tried but I'm struggling to remember them all now. If anyone has any kind of ideas on how to fix this, I would be greatly appreciative as this is driving me crazy! TL;DR: Mouse keeps jumping/speeding up randomly. Only happens in MWR. Reducing mouse polling rate helps but does not fix it entirely even on my lowest available setting of 125hz.
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So i have been trying this for some time. I was reading on this forum that apparently 0% is the best for muscle memory/maximizing your skill ceiling. Now i know at the end of the day its preference but heres my problem i am facing with it. I am coming from FPS games Like CS,Valorant. Where hipfire is basically 90% of your aim. Now whenever i convert it with 0% MDV it just feels like whenever i scope in i drag my mouse trough mud. i thought maybe i need to get used to it but after weeks i simply just cant. my cm/360 is 41 btw. So I think its fairly obvious why specifically i dont like it and maybe some other guys here that primarily played Shooters where hipfire was most of your aim feel the same. obviously you convert your hipfire from CS to other games but 0% will slow down your ADS/Scope making you get this feeling since youre so used to the hipfire sens from CS, you instantly notice the senitivity switch when scoping in. I dont feel any of the more accuracy or whatever with 0% i just feel like i play with 2 sensitivities. If i could choose i would put my hipfire sens from CS to ADS on games where its heavily reliant like apex/cod. I know all that text to get to my question but here is it. For somebody in my situation. Whats the closest option i can use to get my hipfire as close to 1:1 to ADS/Scope. Now i know people will say you cant match it 1:1 but keep in mind i dont need 100% decimal sensitivity match, i just need something that "feels" the same. so would that be 100% MDH? what would you recommend i try out in this scenario. Thanks. and sorry if this question was asked already. it probably was but couldnt find exactly what i needed in the search
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R6 Sens (10/10) DPI 400 Alright so I have premium and I just transferred my sensitivity from both rainbow 6 to modern warfare (2019) and im getting a sensitivity that is too fast. I just got premium and I dont really know what I am doing
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- sensitivity conversion
- monitor distance
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Right now I'm playing a lot of CoD 19 and would like to use my sensitivity for other games, but getting the same error message Calculated sensitivity too low for Hipfire: 0.00 (min is 1) or Calculated sensitivity too low for Hipfire: 0.000000 (min is 0.001) Reduce DPI (max 0) 1600dpi and sensi 4. I've tried Overwatch, TF2, Sea of Thieves, Wolfenstein New Order. I think it worked a few weeks ago.
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Hello guys, really love the site and became a supporter, but could you pelase give me a quick guide? (I found many and on youtube, but non of them answering my questions). 1. ADS and Scope MDH % is same? 2. Why do we input 25% for MDH for scope? F.e. Widowmaker from overwatch? 3. What % for ADS MDH to put in for AR in Cod MW? 4. Could you explain the percntage meaning? Why 25 % or any other numbers? Thank you, Vz
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Will COD WW2 beta for PC be added to the supported games list?