Hi! I'm with Hyperstrange, the development studio behind this game. I gather that this info has been reported based on the Demo available on steam.
I would like to make a note that the full game:
- allows accurate sensitivity setting by 0.01 step using buttons next to the slider, so you can fine-tune your setting
- the minimum sensitivity remains at 0.01, the default at 0.25, but the maximum sensitivity is now 2.00, giving the player 200-step scale
- the FOV changes dynamically during gameplay with 60 degrees being only the default for a stationary player; the FOV changes as the player gains speed