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benedu3095

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  1. Name: Mortyr 2093-1944 Website: https://archive.org/details/Mortyr-repack Status: Release Release date: August 30, 1999 Availability: (Free, invite only, pre-purchase, purchase etc) Side note: "Custom" install with fixes pre-installed to run on modern computers
  2. I can vouch for @AZURE_251, it seems the devs adjusted the sensitivity values. For instance, this is what I'm supposed to be using but it's off by way more than just -0.641%. 0.48 feels closer to what I should be using instead of 0.54.
  3. Finally! Hope this new update actually fixed the issue.
  4. The calculations for MWR work as intended for the mod. If you use an FoV higher than 90, then just use the calculations for CoD4.
  5. You're 100% right, it's pinpoint accurate. My fault. When I first played it almost 2 years ago for a youtuber event I must have missed something since I set up my game in such a rush. As for the BFG Edition, I see now thanks! Kinda neat the sens in DOOM (1993) and DOOM II is pinpoint accurate too, something the newer official ports can't say lol. Only problem is, I think they struggle with higher polling rates.
  6. I can confirm @Audile's claim that the sens is noticeable off in regular Doom 3. Also, any reason why the BFG option is grayed out? It'd also be great if you could take a look at the embedded versions of DOOM (1993) and DOOM II that come included with DOOM 3: BFG Edition .
  7. I actually decided to email support, and it looks like they are looking into the mouse sens problems, which is nice.
  8. You know, the new rerererelease (lol) made me remember I meant to post this a few weeks ago: Name: DOOM (1993) and DOOM II - embedded versions within DOOM 3: BFG Edition Website: https://store.steampowered.com/app/208200/DOOM_3/ Status: Release Release date: Oct 16, 2012 Availability: Purchase
  9. Name: Chambers: The Outlaw Website: https://store.steampowered.com/app/2669490/Chambers_The_Outlaw/ Status: Release/in development (?) Release date: May 10, 2024 Availability: Free
  10. You know, in my humble opinion, instead of this convoluted and "poorly" implemented ads sensitivity slider, I would take the no option MDH 100% (I think ?) ads sensitivity of Killing Floor 1 over it any day of the week. I'd rather have a fixed consistent value over whatever Tripwire Interactive came out with in 2. Really hope KF3 is way better in this regard...
  11. Name: Korrupt Zombies Website: https://www.roblox.com/games/10975855395/Korrupt-Zombies-Released Status: Release Release date: June 14, 2024 Availability: Free
  12. It worked like a charm, thanks! Values lower than 90 seem to work fine, but going over 120 just breaks FOV; instead of becoming wider it becomes way narrower (tried it with 132). So yeah, if anyone with an ultrawide monitor is reading this, just follow this guide and the poor ultrawide implementation will be fixed. Here is what I'm rocking and I can confirm in works flawlessly: https://www.mouse-sensitivity.com/?share=53659ce78fcf91cb8519ce068ee73e12
  13. Just wondering, is it possible to adjust the FOV by hex editing the corresponding config file (think it's either display or gameSettings.sav)?
  14. Name: My Friendly Neighborhood Website: https://store.steampowered.com/app/1574260/My_Friendly_Neighborhood/ Status: Release Release date: Jul 18, 2023 Availability: Purchase
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