I'm not sure if there has been some sort of changes with the most recent patch, but I'll use this loadout which is totals 18% change in turning speed as an example.
I wish to convert my monitor distance from CS2 to Tarkov, with similar FOVs. Here is link to my calculation. I understand that the calculation process was done by dividing current sensitivity by (100-change in turning speed), but when applied in game, it feels faster than it should be. Is there any way to verify this scientifically? Another issue is the calculation of the Elcan SpecterDR: Link. There is no way it should be this fast? It has less zoom than the Vudu and more than a Holo; yet why does it have the highest sensitivity out of them all; instead of being somewhere in the middle? I theorize its true sensitivity should be similar to the Valday PS320, which is basically its counterpart in game.