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Everything posted by sc0zz
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@DPI Wizard In game and config file options for hipfire return exactly the same value/cm360/discrepancy. So, seemingly there's zero point using the config file. Has something broken? Is this an error?
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@DPI Wizard Hi. Came back to this game recently and was just looking through my sens (because I want to mess around with some different FOVs - what a pain) and notice that there's extra lines compared to the calculator. I don't recall if they were always there so it's an issue for me because all my GstInput.SoldierZoomSensitivity values are 1.00000 - (ADS FOV: On // Uniform Soldier Aim: On) .. and these extra lines are all 1.00000 too:- GstInput.SoldierZoomSensitivity1 1.000000 GstInput.SoldierZoomSensitivity2 1.000000 GstInput.SoldierZoomSensitivity3 1.000000 GstInput.SoldierZoomSensitivity4 1.000000 Now, if I change my fov to something like 82.9, my GstInput.SoldierZoomSensitivity values become 1.177561 but do the above four lines change also or do they stay as 1.00000? Hopefully you see what I'm asking. Cheers.
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@DPI Wizard There is an iron sight sensitivity option now too. Might wanna update the calculator.
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I notice there is a config file for the sens in the demo of this game - but only to one decimal place. Was this taken into account and that's why only "in game" is available in the calculator, or is the entry outdated? Despite it's looks, it's quite a twitchy game with a reliance on headshots, so it would be nice to get rid of the yellow discrepency if possible, if I were to buy the full version.
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@DPI Wizard D'oh - how have I never noticed that. My bad. Thanks.
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@DPI Wizard Thanks for the info about the config file - the keybinds in this game suffer from consolitis big time so I'm in and out of the menu all the time, that's probably why I didn't notice that aspect. Re the FOV, the only mention of FOV i saw is in the pic below and only mentions the config file but as long as you're aware, no worries.
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@DPI Wizard There is an FOV slider in game now. Also the game resets your mouse sens to the in game value and writes that to the config file. This is rounded to the nearest decimal or two decimal points it seems, so 0.732641 becomes 0.7 and 0.079922 becomes 0.08 - this could make a big difference if you're just above or below the half way point since 0.749 or 0.751 would be 0.7 or 0.8 respectively. Setting the inpuit config file to "read only" fixes the values in the file but I'm not sure if the game still rounds it up anyway - hard to say yet with my values.
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@DPI Wizard Just FYI there is a sensitivity slider in this now. It does appear to be just the calc value x 100 i.e. 0.81 = 81% but you may wanna update the calc anyway if you're feeling thorough.
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btw @DPI Wizard there are a few weapons missing from the calculator. Some that were added in later patches. Kyubi and Nue, for example .. but others I noticed too, that I can't recall right now. Just in case you didn't know.
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Gotcha, OK. It's close enough that if I pick up a new weapon, I don't immediately have to quit game and go into the config, so it's not an issue really. Just curious. Probably could have given it a bit more thought before asking Thanks for the fast answers.
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@DPI Wizard but surely the calculator should still return 1.6 or 1.65 for the zoom in game since that's what the game sets note, the only thing I'm changing is the in game / config drop down on the calculator
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Hi @DPI Wizard Can you explain why, for zoom sensitivity, a config value of say 1.646039 translates to an in game value of 1.55 in the calculator but in game the config value gets rounded up to 1.65? Is there a reason for that or is it a calculator error? Cheers.
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Ah, that makes sense. I was leaving zoomsensitivityall at 1 and changing every scope sense to 0.888877, which was a bit of a pain but is what the default calcuator results showed. This'll make things easier to tweak if I change fovs - thanks for the help
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Hi @DPI Wizard what should I be setting the coefficient to, to get my zoom sens feeling like Siege (ADS fov aside) - I assume zero but I'm not sure which settings correspond for each game? Also I've seen someone set their coefficient at zero but then all their zoom sensitivities set to 1. I assume they have tailored their fov and/or sens so they can just leave them all at 1 and that I shouldn't be doing that and I should be inputting the value that the calc gives me? Lastly, would the results for USA on be the same as USA off but with the different sens's for each scope - comparing below. There's a minute amount more discrepency. Are there any impactful downsides to either way?
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Game now has updated FOV slider with expanded values. Steam deck is good for something. There is also raw input option in mouse settings - dunno if that's always been there.
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Thank you for taking the time. Can I ask why the special guns aren't listed? The gold quality unique guns. There's a couple with scopes that it would be nice to have the calculations for.
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@DPI Wizard These settings appear to be a bit off. So for instance the LIMP-10 using in game option returns a value of 16 but the config file option returns a value of 0.84. The problem is 0.84 in game is 84 not 16 and then to further confuse, 84 is too fast and 16 is too slow. Something's off. Can you check them please? Plus in the config file the value is ark_player_ironsight_camera_speed_ratio_mouse - might you have confused the controller values?
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I need the widest FOV in this game than any other game for some reason. It is fun, and challenging at harder levels. 178 hours and I've yet to touch the co-op, so y'know hit me up if you ever want to try that @DPI Wizard Oh, by the way, I forgot to mention, there is a scroll (or upgrade) that increases zoom levels by x2 so I think the max is x7 - I will never use that but someone might.
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Great work as usual - gonna try them out now. Thanks.
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Hi @DPI Wizard This game recently added the ability to adjust the zoom levels of scoped weapons. I think it's between 3x and 5x from my recent playthrough. Perhaps you could include this somehow, or maybe just the min, max and default values. No biggy, it's not actually that important, or useful ... but if it's a straightforward task, it may be worth taking a look.
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Hi @DPI Wizard. There is a way to adjust the mouse sens range for Clear Sky, so that there is a lower limit. This means you can use a lower sens without having to lower your mouse cpi / dpi. The post from Mongoose in this thread gives instructions that I followed with some success. However, I would prefer to be able to dial it in even more accurately. The sens I get using the calculator is 0.0355. The hex fix lowers the range to 0.01 I believe, so three ticks should put me at 0.03, which is much better but not spot on, so if you have any ideas based on this method, please let me know. There is another link in that thread to a similar technique for Shadow of Chernobyl, which may be of some use too. All the best.
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Hi - this post reckons the commando is 2x zoom but is listed under 2.5x in the settings - can you check the calculation applies for it? - thanks so much for all your hard work. Also, some FOVs do not stick - so for example 114 should provide the best consistency for me between hip and ads but if I set that and navigate away and back, the game has set it to 113. Same for 110 - it gets set to 109 - unless I edit the config found in %appdata% local Haloinfinite, then it seems to stick.
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Yea, it does. Which I knew, so I don't know what I was even asking . Thanks anyway. Wierd game - loads of discrepencies - minimised by setting in game fov to max though.
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Hi, on the calc it say that sens isn't affected by fov but if I change the fov, the scope sensitivites do change - am I missing something or is this an error and there should be a green tick next to affected by fov? Regards