Thanks for the quick reply ^^
I roughly understand the value of viewspeed right now and what MDH 0% does.
However, I am lost what it's purpose is, because in this post, vieswpeed is used to make 3D movement feel 2D?
What would it's purpose be, when switching from hipfire to ADS, what is being matched?
Maybe I've haven't read into this enough, perhaps I'm missing something obvious and you could sum it up form me? If that's not the case, just say so, I'll try to figure this out.