Been using the calculator pretty heavily, and while I may not understand all of the underlying math, I'm getting to a point where I'm pretty good at understanding the input and output with 2 exceptions:
1) Aim dropdown. I understand that, generally speaking, ADS and scoped weapons by their very nature reduce the field of view, and can therefore screw up 360 distance calculations (which is why you use 0% monitor distance, etc.)
My assumption when using the calculator is that using options like "All", "Hipfire" or "All w/ADS" means that hipfire sensitivity will be matched between games, and that the sensitivity will scale down and be the same at the smaller fields of view in scopes and ADS.
Are the other settings (ADS for specific weapons, scopes etc) normally useful? Would there be a reason to try to convert my hipfire to a scoped sensitivity? Is this something that people who play primarily ADS games do?
2) FOV Type. It doesn't seem like FOV type is a setting available in most games. What do the options mean? Is the calculator defaulting to what it understands that game's FOV type to be? Why is the dropdown available if it can't be configured from game to game? I have no idea what to make of the options there.