I see, so if that be the case then it's a slight mistake either on my part or with the script? So it SHOULD be exactly same in EVERY game, assuming same resolution, same fov, same dpi then also same cm360 for 1:1, correct?
Well example is if I take doom eternal 1:1 at 1600 dpi which is 9.576 cm/360. And then i want to convert to apex legends. Now it says the pixel ratio is
Pixel ratio: 0.7625 pixels/count
So the script says it's 1:1 in doom eternal but 0.7625 (significantly lower) in apex legends. Is this because I need to indicate some other settings that default to another thing if I compare. Because I obviously want to use same res, same dpi, same FOV.
So this is just a bug or an incorrect value somewhere right?
AHH i see it's cause it has different fov values set by default, THIS IS WHAT CONFUSED ME. But assuming it has same res, fov, dpi, the cm360 should be identical?