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PikaChokeMe

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  1. So one thing I question about this.... I'm assuming that with MDV 0% the pixels closest to the cursor are close, but are not all actually 1:1 and then just magically not 1:1 past a certain distance right? So if the 75% distance thing feels good, but also isn't precise or exactly 1:1 is there really that much more of a drawback to using it? I swear I'm not trying to pick a fight, I just kind of feel like I'm slowly reaching the despair/conclusion that maybe it's actually impossible to be precise or build a full true muscle memory profile, and maybe just maybe... whatever feels good is the better sensitivity to use. <_> ------------------------------------------------ thinking about this more.... If I play in a 3440x1440 resolution... and say a 1x zoom cuts my screen by X percentage, wouldn't it be better to match the distance by that cut percentage, because in theory that would be the closest approximation to all points on the screen? Is that what mdv 100% does internally?
  2. So I'm back at it again and I've started considering doing aim training to improve mechanically in game. Currently I have a 1.75 hip fire sensitivity a cl_fovScale of "1.47143" and every scope matched at 1.0 I started doing aim training just using the 1.75 or the 11.6883 inches/360 distance for my hip firing... but I realise I actually almost never hip fire if I can help it. And I'm wondering if it makes more sense to train at the 1x/ads sensitivity of 14.6147 inches/360 distance since this is likely what I'll be using more. Also, if I do start training at that 14.6147 inches/360 distance what kind of implications does that actually have for all my other sensitivities? In some sense... my 1x 2x 4x 8x are all theoretically some ratio of my hipfire sensitivity. So if I start training at that 1x sensitivity what kind of horrors, if any, does that do to my 2x sensitivity/4x sensitivity so on.... Also kind of wondering if maybe there's a way out there somehow to make my hipfire and my 1x the same.... but have every other scope a 1:1 ratio of that. (I'm guessing probably not since there's some FoV magic/weirdness probably going on here that I'm not considering) What are people's recommendations and thoughts?
  3. I've been doing a lot of almost exclusively hip fire training in Kovaak lately, with the hopes that it pays off in Apex Legends, but one thing I've seemed to notice is that I actually believe I am unbiasedly statistically speaking aiming worse in Apex. This leads me to believe that in some way shape or form my settings or my perception of these settings and how it translates to my aim is not lining up. Previously I was using a 0% MM with a hipfire setting of 2.0 resulting in a scoped sensitivity multiplier at every level of 1. Sometimes when using ADS or more drastically 2, 3, 4x scopes feeling really slow when tracking. However flicking with a 6x or 8x feels really okay. I was thinking the optimal thing to do would be to use what I believe in my brain to be a 1:1 sensitivity where no matter what the distance between two points visually on the screen is, it requires me to move my mouse across the pad the exact same distance. I thought this would be optimal for muscle memory, and that this would be in line with what most pros do. However I do notice that something feels off when using 1x scopes and trying to perform the same flicks that I would do when purely using hip fire. Recently I switched to 100% MM, where the exact distance I move the mouse seems to always be the exact same chord length fov/game world speaking. I can physically put two objects on the mouse pad and by dragging the mouse from the edge of object 1 to the edge of object 2 I can move the mouse the same distance with a 1x 2x 3x or whatever scope. I noticed a lot of people seem to say that a "1:1 ads/hip fire" has a multiplier of 1.25 to 1.3 and with my cl_fovScale "1.47142857143" for a 104 FOV this seems to come out with an ADS multiplier of 1.26 which seems about right. This also feels really good to my brain which practices all those flicks at hip fire, and then does seems to successfully manage to recreate them at ADS, 1x, and 2x zoom levels. One thing I notice here though is that at higher scope sensitivities like 4x, 6x, 8x, and 10x, I seem to lose absolute control over my mouse. Once again, I believe this is because mouse distance = chord length and the small mouse movement covers a much longer arc at this level of zoom. I'm no longer accurate or precise because a small mouse movement results in the reticule moving a large distance. So all that explained I'm basically here at a loss for what to do. Ideally I want to be able to practice hip fire, and build a somewhat accurate muscle memory profile at all ranges. I have fears that using MM at 100% while it feels comfortable at first, it's probably actually the worst thing to do for muscle memory, and while using MM at 0% seems like it should be the visually/mathematically accurate thing to do it feels weird and wrong at first. If MM at 0% is better in the long term for building a more accurate and consistent muscle memory profile I can certainly stick with it, and power through the weirdness, but it does leave me wondering... What to do the "pros" do? Am I over thinking this too much? Did I get anything above wrong? And Does anyone have any recommendations? I know perception and preference plays a huge factor in this, but ideally I want to do what is correct/better no matter how hard it is to do, and I want to make sure I'm not about to learn the wrong thing or bad habits that will only make things harder/worse for me in the long term.
  4. I'm trying to figure out how to convert CS:GO sensitives with a 3440x1440 res and 16:9 ratio. Normally I've just left the calculator at it's default settings plugged in my info and took it for granted that it was giving me the correct information, but I thought I'd check and make sure. Is the FoV for this calculated automatically based on res? Do I have to select the Hdeg 16:9 from the dropdown for this? What about all the other FoV options? Why are they there? Ideally I want to convert my sensitivity in CS:GO to Overwatch (103 with 21:9) so I can correctly practice on CS:GO workshop maps and apply them to Overwatch. Can someone tell me what I need to do in order to do this correctly? Also, sorry if this has been asked before. I tried to search for information on it but couldn't find any.
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