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Kohlbraten

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  1. Thanks for the answer so far First of all; yes U.S.A makes sense in general BUT i have already played 1000h in R6S and 3000h in Bf4. My point is. im not gonna change those senses and throw away 4k hours of muscle memory Also i like how ADS Speed is handled in R6S @DPI Wizard i think for people like me, making a tool to reverse calculate the sense would be great. Shouldn't you have those numbers already since the website can calculate senses of the game already? Anyways, i did the manual conversion like you advised and it worked great for me Rainbow Six: ADS: MDV 100% | Scale 67% (prop. 2/3) Scope: MDV 100% | Scale 100%
  2. Hello, in games like Rainbow six or Battlefield you can calculate the same aim for MDH and so on. My Question is; can i reverse that, so i can extract the multiplier to use in other games. I want to use the same multiplication i have in BF4 for MW(2019). I do not have U.S.A activated
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