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makojunki

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Everything posted by makojunki

  1. 0% monitor distance feels great. However, my ADS 'feels' slower than my scoped. Please, how do I fix this? ADS feels slower compared to scoped in both BF4 (60% ads at 0% monitor distance) and also CSGO hipfire (using 0% as the coefficient) thanks. EDIT: 'FEELS' as in, it just feels slower in ads than in scope. CSGO awp feels great, but when i go back to hipfire it just feels a bit slower. and this is at 0% coefficient
  2. OK thanks, so you actually keep your sens across different games, but change the MDH% to suit the game? So, one could play CSGO at 0% MDH but something like COD MW at 100%? Do you find this change in MDH messes with your muscle memory?
  3. Hi, I've been using using 0% MDH, and playing around with my ADS%, and have found 67% ADS to be quite nice. Nice level of hipfire speed considering my ADS speed would be too low to make navigating efficient if i set it to 100% ADS. I was wondering if there was a mathematically accurate ADS% which you guys might know about. I'm gonna assume 100% ADS is mathematically accurate. Are there any other ADS% which are interesting to consider, while also having a specific reason to be 'correct', or is ADS% purely preference? Thanks.
  4. wow, cool feature. thanks
  5. from my experience, it is fully dependent upon the game's own particular mechanics. COD MW for example, actually has a feature to apply the ADS sens instantly, gradually, or after zoom.
  6. Hi I was wondering about the Monitor Distance setting. If i am playing BF4, for example, on a 16:9 monitor at 1920x1080 native, then the correct USA / Monitor Distance setting is 177% (16/9 = 1.77). If i were to change to a 4:3 monitor at 1280x960 and play native, then my correct USA / Monitor Distance would be 133% (4/3 = 1.33). Please could you tell me how the USA / Monitor Distance should be adjusted if, for example, I played 4:3 (black bars or stretched) on a 16:9 monitor. Should I use 133% USA / Monitor Distance or 177% USA / Monitor Distance. Basically, what i'm keen to understand is does the USA / Monitor Distance link to the monitor aspect ratio (regardless of resolution) or is it linked to the actual resolution aspect ratio (independant of the physical monitor aspect ratio). Thanks, Mako
  7. Hi, Just played BF3 again. And I like the ADS from Hipfire slowdown. (Hipfire sens matched across both games at same FOV) Can someone tell me what ADS % i need to use in BF4 to get the same effect please. Thanks.
  8. Interesting, thanks. i didnt really realise this was kind of possible.
  9. After reading the first few pages of this thread -> and also having my own struggle with sens, would it be silly to suggest that maybe, rather than setting a sens coefficient for ALL scopes, we could say, have 177% at hipfire FOV, moving all the way to 0% at the farthest FOV a game supports. Hope this makes sense I used 0%, 100%, 133% and 177% in BF4. for many hours. And I have settled on 133% for the simple reason that sniping becomes 'too fast' at 177%. However, I really like 177% for red dots. But, while 0% feels too slow for Red Dots, its feels nice for sniping. Would it be possible to make a calculation that sets, for example, red dot at 177% and then all other scopes are reduced along the way to 0% at the most zoomed in FOV? (i didnt read the whole 8 pages of comments, so forgive me if someone has already asked this)
  10. ill try the distance thing thanks for the info.
  11. i used to match Hipfire BF4 to CSGO hipfire, but that was before I played PUBG with insane recoil and i increased my BF4 sens. I have learned the new faster sens but now i cant play CSGO like this haha
  12. because it's using USA so i assumed it wouldnt really matter as the sens is matched across all FOV ?
  13. so you think i could try to match the actual distance, rather than the sensitivity? Wont this mess with muscle memory though, considering ADS in BF4 is at a different FOV, and im using the same sens across all games? and in PUBG for example, or MW distances are all different, again
  14. https://www.mouse-sensitivity.com/?share=aaf9f3baa0f9395ad9726a2530d36fd2
  15. Hi, While I have used the converter to calculate sensitivity from games such as BF4 to CSGO hipfire, it appears my BF4 and PUBG sens and any other game that utilises an ADS function really doesnt translate well to CSGO. I use Uniform Soldier Aiming in BF4 at 0% coefficient (all ADS numbers at 100%) and also use this data to convert to all other games. However, using the Red Dot sensitivity to calculate a sens for csgo just feels way too fast for CSGO due to how the game is played. I also use the Target FOV option which has been a great feature recently. Does this mean that my BF4 sens is actually too fast for me to handle, considering i cant control CSGO at the same sensitivity? If I lower my BF4 sens to what i feel comfortable with in CSGO, hipfire sens in BF4 is way too slow to be efficient and that also includes PUBG and other games. I guess my question is, considering CSGO requires a level of accuracy not found in games such as BF4, and considering BF4 is played in a much faster manner than CSGO, how should i go about finding a sens that is appropriate for games such as BF4 and also CSGO? Should I just pick a random sens for CSGO that is workable, or is their a mathematical way to solve my issue that isnt just arbitrarily deciding a different sens across these two games? Some players I have spoken to use a high hipfire sens in BF4 with an ADS speed lower than 100% (for example 60%) and they use this ADS sens to calculate their CSGO hipfire sens, which is fine for them. However, considering I use USA and also have ADS sens at 100%, this does not work for me. Any help would be warmly appreciated. Regards, mako
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