See, I feel like my issue is that im taking incredibly long range fights on relatively high FOV while ADS'd (61.84 vFOV). On top of that, movement is very sporadic in H1Z1 and I'm playing in third person, so I think there is FOV discrepancies as opposed to config FOV. Further, hitboxes are relatively small and headshots are HEAVILY favored. Pin point precision is an absolute requirement. As a result, most people just utilize incredibly low ADS sensitivity (50-60 inches on average) so that their margin of error is so massive you dont miss those crucial two taps. Likewise, they just utilize player movement for crosshair placement more than actual mouse movement. I may try to lower my config FOV which will bring down my ADS FOV as well, see if it gives me a little more leeway.