Name: EVE Vanguard
Website: https://vanguard.eveonline.com/
Status: open beta from Dec 7-11
Release date: 2024
Availability: subscription (if you want to work on this game I can sponsor you one month subscription :DD)
The bedrock sensitivity seems off. For the reference my sens in Source engine game is 1.2*1600, and is equivalent to 0.08052 in MC keeping the same fov, whereas the calculator gives 0.115... something.
https://www.blurbusters.com/human-reflex-input-lag-and-the-limits-of-human-reaction-time/
I found this article rather enlightening, but probably off topic though ;D
So basically my 30cm/360 turn rate. When I used 75% MM to match the look sens and aim sens, it would take 60.8cm to turn 360... However I tested in game, it is obviously higher than I expected.