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zatek1991

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  1. very complicated problem how is it on your system?
  2. i use the roccat swarm software and actual mouse drivers (roccat kone aimo). but why is there only in hunt showdown a problem? the calculations for battlefield v and other games are correctly, only in hunt showdown i have these issue. I do not have a saved profile in this software, the dpi switch is deactivated. The mouse settings are always activated, i.e. both in the game and in windows itself. if I change the dpi, I change it for everything. Software Ver: V1.9361 Driver Ver: V1.22
  3. ok i did it dpi: 600 FOV "55" (config) sens 1- free look -> approximately 47,5 cm FOV "55" (config) sens 1- hipfire -> approximately 52 cm FOV "74" (config) sens 1 -free look -> approximately 47,5 cm FOV "74" (config) sens 1 -hipfire -> approximately 52 it's hard to do that exactly, not 100%, but i hope it's ok so FOV transformation is ok i think, but the sens aren't. ~12 cm more than calculated in free look.
  4. I thought the game uses the cry engine?
  5. is there something new? I'm not sure if this is related to the monitor distance (e.g. 4 cm mouse movement = 23 cm ingame or so) and I'm not sure if this is calculated correctly for both games or not. That's the reason why I use it, respectively why I need it. But if I want to determine the 360 degree distance directly for Hunt: Showdown, I get the same result and that's unfortunately not true, because the calculated sensitivity is to slow. I don't know. Maybe they changed the Cry Engine. Other Games (Battlefield V, AimLab, Battlefront II, Kovaak's) are calculated correctly. I measured that.
  6. i dont have a folder called "Unreal Engine", only "UnrealEngine"
  7. with default fov "55" (85 ingame) it ist 38cm hipfire. am I doing something wrong?
  8. i'll check it know with default fov
  9. I hope the other senses are correct
  10. these are the new senses, but they are still not correct. hipfire is 42cm 360deg distance, not 35cm...its a littlebit to slow
  11. yes, but it is most important that hipfire is the same as in other games i try it. need a moment
  12. calculated 360deg ratio is 35cm, but in game it is over 42cm "default look" and 45cm or more in hipfire. thanks for help
  13. i have the same problem. in hunt showdown is it much slower have the same fov, dpi, resolution i convertet it from Battlefield V, from aim lab and from Starwars Battlefront II
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