I'll keep it short. I am currently doing some testing along side the developers of the game Ring of Elysium on Steam to determine the effect input delay is having on aim mechanics in the game. The developers have asked for a clip similar to the ones in this Reddit post: https://www.reddit.com/r/Competitiveoverwatch/comments/6xet7k/your_mouse_input_is_being_buffered_to_the_next/
As I am rather inexperienced in this area, I was hoping I could find someone here who have a greater knowledge of macros and testing input than I do, who would be willing to help. I just need a short clip recorded from RoE in a training match, illustrating and preferably quantifying the delay in a streamable/youtube video that could be compared alongside a game like, say...Reflex Arena.
Thank You
(Ring of Elysium: https://store.steampowered.com/app/755790/Ring_of_Elysium/)