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stereo3D

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Everything posted by stereo3D

  1. if your FOV is 84 in siege, then you have to leave FOV type at vdeg and you should use the same FOV in BFV. also an ACOG sens of 50 with 0.02 multiplier is equivalent to MDV 100 %, so that's what you should use in the conversion setup. GstInput.MouseSensitivity 0.020000 GstInput.UniformSoldierAimingCoefficient 1.000000 GstRender.FieldOfViewVertical 84
  2. oh ok, i see. anyway, i really hope the devs add more sliders or a uniform aiming coefficient. there are like 3 different iron sight fovs. the re 45 pistol iron sights have no zoom, so an ads sens above 1 will be faster than hip fire.
  3. why did you make config file fov a separate aim entry? wouldn't it be better if cl_fovscale was automatically calculated with location set to config file? after all there is no "field of view 90" in the config.
  4. %USERPROFILE%\Saved Games\Respawn\Apex\profile\profile.cfg
  5. @Drimzi i also thought about calculating MDH 75 % and multiplying that with 0.89 to match csgo's behaviour, but i'm not sure if it's necessary or even all that useful to replicate something the user never experienced in the first place. we don't know if he would have ended up with 0.89 if the zoomFOV in csgo was ~77 instead of 40 and since the results for ADS and holo are slower than even MDH 0 % i'm not sure if doing it like this is such a good idea.
  6. setting everything to MDV 76.9488 % in the conversion setup, results in zoom_sensitivity_ratio_mouse "0.890000" for csgo and mouse_zoomed_sensitivity_scalar_0 "1.046497" for apex legends.
  7. @DPI Wizardrestarting the game changes the sliders back to 1 decimal place, but in the config it still shows 2 decimal places, so it might actually support 6 decimal places through the config like tf2. also there is a profile.cfg with cl_fovScale. i'm wondering how accurate the fov slider is because 90 / 70 = 1.2857 but in the conifg it says cl_fovScale "1.28679"
  8. yes.
  9. ok, that's vertical fov though, so you need fov 90 in source engine.
  10. check the fov value for GstRender.FieldOfViewVertical in the config and use that in the calculator.
  11. del
  12. play a bit further and you get a pistol and test that please. you might also want to try flawless widescreen to see how that affects the ADS FOV.
  13. please, add ADS sens too! i noticed that "controller aim assist" needs to be disabled or the camera movement will be interrupted during zoom transition.
  14. patch 1.12 added vert/hor ADS sens sliders for scopes with a zoom of "over 4x".
  15. Counter-Strike: Source - Hipfire Sensitivity 1: sensitivity "3" Counter-Strike: Global Offensive - All Sensitivity 1: sensitivity "3" Multiplier 1: zoom_sensitivity_ratio_mouse "0.818933" Destiny 2 - All Sensitivity 1: Look Sensitivity 10 Multiplier 1: ADS Sensitivity Modifier 0.8 Config FOV: Field of View 110 Call of Duty: Black Ops 4 - All w/ ADS Sensitivity 1: Mouse Sensitivity 12.98 Sensitivity 2: Monitor Distance Coefficient 0.00 Multiplier 1: ADS Horizontal Sensitivity Multiplier 1.00 Config FOV: Field of View 120, ADS FOV: relative Tom Clancy's Rainbow Six Siege - All w/ ADS Sensitivity 1: MouseYawSensitivity=1, MousePitchSensitivity=1 Sensitivity 2: AimDownSightsMouse=5 Multiplier 1: MouseSensitivityMultiplierUnit=0.266696 Multiplier 2: XFactorAiming=0.287933 Config FOV: DefaultFOV=81.93
  16. GAME INFO Battlefield V - All Config file: PROFSAVE_profile_synced Path: %USERPROFILE%\Documents\Battlefield V\settings
  17. when matching FOVs you have to look at the actual FOV values in the calculations window.
  18. " Added gamepad ADS Sensitivity Options for both high zoom optics and regular weapons. " they added the word gamepad, but i don't see them in the gamepad options either, so it seems only the console versions got those changes.
  19. 4:3 resolutions are vert+ and 5:4 resolutions have an AR of 4:3 normal FOV: 86 aim FOV 59, zoom FOV 26 for bow aim FOV 66, zoom FOV 47 for pistol aim FOV 66, zoom FOV 43 for assault rifle aim FOV 73, zoom FOV 51 for shotgun
  20. you either have to - use 0 % for normal in conversion setup as well, or - match the actual FOVs of both games, or - calculate aim sens in a separate step based on your BFV hip-fire sens.
  21. sensitivity "2.401329" zoom_sensitivity_ratio_mouse "0.818933"
  22. FOV?
  23. USA = MDV so if your goal is MDH 0% (=MDV 0 %), then obviously it's more convenient to simply set USA to 0, instead of changing a dozen zoom sens sliders.
  24. fov? legacy or relative? if relative, what's your monitor distance coefficient?
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