if your FOV is 84 in siege, then you have to leave FOV type at vdeg and you should use the same FOV in BFV.
also an ACOG sens of 50 with 0.02 multiplier is equivalent to MDV 100 %, so that's what you should use in the conversion setup.
GstInput.MouseSensitivity 0.020000
GstInput.UniformSoldierAimingCoefficient 1.000000
GstRender.FieldOfViewVertical 84
oh ok, i see.
anyway, i really hope the devs add more sliders or a uniform aiming coefficient. there are like 3 different iron sight fovs.
the re 45 pistol iron sights have no zoom, so an ads sens above 1 will be faster than hip fire.
why did you make config file fov a separate aim entry? wouldn't it be better if cl_fovscale was automatically calculated with location set to config file?
after all there is no "field of view 90" in the config.
@Drimzi i also thought about calculating MDH 75 % and multiplying that with 0.89 to match csgo's behaviour, but i'm not sure if it's necessary or even all that useful to replicate something the user never experienced in the first place.
we don't know if he would have ended up with 0.89 if the zoomFOV in csgo was ~77 instead of 40 and since the results for ADS and holo are slower than even MDH 0 % i'm not sure if doing it like this is such a good idea.
setting everything to MDV 76.9488 % in the conversion setup, results in
zoom_sensitivity_ratio_mouse "0.890000" for csgo and
mouse_zoomed_sensitivity_scalar_0 "1.046497" for apex legends.
@DPI Wizardrestarting the game changes the sliders back to 1 decimal place, but in the config it still shows 2 decimal places, so it might actually support 6 decimal places through the config like tf2.
also there is a profile.cfg with cl_fovScale.
i'm wondering how accurate the fov slider is because 90 / 70 = 1.2857 but in the conifg it says cl_fovScale "1.28679"
please, add ADS sens too!
i noticed that "controller aim assist" needs to be disabled or the camera movement will be interrupted during zoom transition.
" Added gamepad ADS Sensitivity Options for both high zoom optics and regular weapons. "
they added the word gamepad, but i don't see them in the gamepad options either, so it seems only the console versions got those changes.
4:3 resolutions are vert+ and 5:4 resolutions have an AR of 4:3
normal FOV: 86
aim FOV 59, zoom FOV 26 for bow
aim FOV 66, zoom FOV 47 for pistol
aim FOV 66, zoom FOV 43 for assault rifle
aim FOV 73, zoom FOV 51 for shotgun
you either have to
- use 0 % for normal in conversion setup as well, or
- match the actual FOVs of both games, or
- calculate aim sens in a separate step based on your BFV hip-fire sens.
USA = MDV
so if your goal is MDH 0% (=MDV 0 %), then obviously it's more convenient to simply set USA to 0, instead of changing a dozen zoom sens sliders.