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stereo3D

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Everything posted by stereo3D

  1. are you really playing at fov 55?
  2. thanks! btw i think for the usa coefficient the following note should be removed or changed: "Important: If "ADS Field of View" is off, leave the FOV at the default 55, if it is on, enter your configured FOV." because in order get the correct coefficient, i have to use the same fov for both hip fire and usa coefficient, even with ads scaling off.
  3. 29.2/55*74=39.287 but the calculator says 41.32 imho it would be nice if the calculator showed actual VFOV as well.
  4. but didn't you say sens is already too high for you? do you have the fov slider at 90 in bf3? zooming in from 73.7397 (90 4:3 base) to 8.7 would be a 0.12 multiplier so a 0.16 sens multiplier would be way too high. i guess, dpi wizard would have to measure 8x zoom in bf3 to really know what's going on.
  5. zooming in from vFOV 55 to vFOV 8.7 with UA coeff 1 would be a multiplier of ~0.16 (=8.7/55).
  6. match at percentage x aspect ratio = uniform aiming coefficient 100 % * 1920/1080 = 1.777778 100 % * 3440/1440 = 2.388889 75 % * 1920/1080 = 1.333333
  7. i just noticed the actual hfov for vortex rifle zoom says 40.97 instead of 50.
  8. "This is likely to change in a future release." well, i guess it's time to remove this part from the notes then.
  9. GstInput.SoldierZoomSensitivityAll 0.818975 GstInput.UniformSoldierAiming 1 GstInput.UniformSoldierAimingCoefficient 1.333333 = match at 1 % only for zoomFOV 51.77 degrees and FOV 106.26 GstInput.SoldierZoomSensitivityAll 1.000000 GstInput.UniformSoldierAiming 1 GstInput.UniformSoldierAimingCoefficient 0.017778 = match at 1 % for every zoomFOV
  10. 0.818975 is only 1 % at that particular zoomfov. with "zoomed 2" it's 0.787444 and since bf1 weapons likely have different zoomfovs, you need different values altogether. the good news is that uniform aiming solves this problem for you. in order to match at 1 % at 16:9 simply calculate 1 % * 16/9 = 0.017778
  11. you could leave all zoom sensitvites in bf1 at 100 % and use this: match at 65 % = GstInput.SoldierUniformAimingCoefficient 1.155556 = zoom_sensitivity_ratio_mouse "0.962783" (Zoomed 1: AWP, SSG 08, G3SG1)
  12. ok, if you want play csgo at overwatch fov of 103 then use this: csgo: (match at 50 %) sensitivity "1.060880" fov_cs_debug 86.63
  13. changing the csgo fov to 87 in the calculator won't change the fact that you actually played csgo with fov 90 the whole time. so simply use the default fov but choose monitor distance instead of 360 distance. overwatch sens is 3.4 with match at 50 %.
  14. at 16:9 match at 100 % = GstInput.SoldierUniformAimingCoefficient 1.777778 match at 75 % = GstInput.SoldierUniformAimingCoefficient 1.333333 match at 1 % = GstInput.SoldierUniformAimingCoefficient 0.017778
  15. mouse_zoom_sensitivity_ratio 1 = GstInput.SoldierUniformAimingCoefficient 1.333333
  16. no, bf1 already reduces the ads sensitivity and you halved it again. try the following: ads fov scaling off uniform aiming on uniform aiming coefficient 50 %
  17. the polling rate behaviour is downright bizarre. i only get the calculated sens at 125hz. at 250hz it's much higher, at 500hz very low, at 1000hz even lower. and when i switch back to 125hz it's not what it originally was until i restart the game. also small mouse movements don't register when fully zoomed in due to an inaccuracy at very low sensitivity values. it would be really interesting what your results are in gears 1 remastered.
  18. just do a bot match: versus > LAN > host > match options > fill with bots there is one on reclaimed. hold the tac-com key (shift) to see all power weapons.
  19. weapon viewmodel fov can be adjusted as well. r_fov "73.74" r_weapon_fov "73.74"
  20. user.ini -> MouseX=Count bXAxis | Axis aMouseX Speed= maybe you changed that multiplier from 2 to 10?
  21. with a sens of 12.15 the calculated zoom sens would have to be above 100 which isn't possible. Sensitivity 12.16 Relative Aim Sensitivity While Zoomed 100
  22. have you watched the video above the calculator? https://youtu.be/RYCrGAJshvQ
  23. BO3: 1.272944 + FOV: 107.2177
  24. is there a sensitivity difference between 250, 500 and 1000 hz as well?
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