the game doesn't allow aim sens to exceed hip-fire sens, but the calculator currently does.
your effective xfactoraiming multiplier for acog is actually 1/0.35/22=0.12987
not only is there a certain camera distance, the camera is also shifted to the right side.
there is no fov offset value that would ever make it the same as fortnite.
convert from fortnite hip-fire to fortnite scope with 75 % monitor distance.
in fortnite both hip-fire and ADS have the same FOV, so ADS sensitivity should always be set to "1.00".
hor zoomfov / hor fov (named 100 % monitor distance in the calculator) has always felt best to me. i preferred it on 4:3 crt and still prefer it on a 16:9 monitor.
when i zoom in while moving the mouse horizontally, it feels like the sensitivity stays the same.
anything less than 100 % feels like a slow down. 0 % is unplayable for me.
you should set the fov to 103 for pubg and then do all calculations with monitor distance match at 75 % if you're using zoom_sensitivity_ratio_mouse "1" in csgo.
DefaultFOV=90
MouseYawSensitivity= 1
MousePitchSensitivity=1
MouseSensitivityMultiplierUnit= 0.121496
XFactorAiming= 0.030562
AimDownSightsMouse=50 for iron sights/1x scopes and 36 for ACOG
yes, in csgo. i used the default value.
Path: C:\Program Files (x86)\Steam\userdata\[USERID]\730\local\cfg
Console: zoom_sensitivity_ratio_mouse
Default: zoom_sensitivity_ratio_mouse "1"
hip-fire should be adjusted in the config or it's too inaccurate.
Mouse Sensitivity Horizontal 5.295
Aim Down Sights 71 (ironsights / 1x scopes)
Aim Down Sights 40 (ACOG)
1. always use csgo hipfire as base
2. calculate cod hip fire at fov 90 => 0.526
3. calculate cod ads sens at 75 % monitor distance (to emulate csgo) and multiply result with 0.8 (= your zoom sens ratio) => 0.617 * 0.8 = 0.4936
caveat: this zoom sens is only 100 % correct for weapons that have Actual HFOV: 69.53 degrees