This implementation is a first step and tryout. we will add features and update the level design to make it an even better experience.
Currently be aware of the following things.
Make sure that your windows desktop sensitivity is aligned with your in-game sensitivity else it will be wrong.
We will make the user aware of this in the next version so he can change it on the fly.
Make sure that your Windows Pointer Speed (WPS) is set to 6 or if it influences the in-game sensitivity set to the same value (which is rarely the case).
This will be updated in February as chromium based browsers as edge and google chrome support RAW mouse input bypassing WPS settings.
Vertical sensitivity is currently not supported
This will implement in the next update.
For the best experience we recommend using Google Chrome.
Greetings
3DAT Team
By the looks of the menu settings Valorant is using monitor distance matching for syncronizing their ADS sensitivity just like apex legends as there isn't any way to set a separate mulitplier for the different scopes like in overwatch for example.
Ofcourse this is an assumption, but in theory it should be very easy to add.
FOV is locked at 103 Hor.
@DPI Wizard
Not "WPS affected" for a webgl browser game?
That has to be a fault because it's not possible to read out the clients WPS settings and adjust your sensitivity calculations by it.
While google with there Chromium based project is working on RAW mouse input support I don't believe it is in place already, maybe on Canary.
But it's not supported on Firefox or Edge for that matter.
Thx for adding this Wizard,
it was original a console title ported to PC in 2017.
On of the most underrated and forgotten titles of it's era, while gaming media where very positive about it, it never translated into units sold.
Very small adjustments (moving your crosshair 20 pixels or less) needed to be done with the fingers, it's more accurate than the wrist and this has little to do with sensitivity.
I'm an arm aimer and I rarely use my wrist, only my arm and fingers.
In the calculator select for game 1:
Apex Legends => Hipfire and put in your settings
For game 2
Apex Legends => Scope you want to convert to (For example x1) and put in the same settings as above
Now select in the dropdown at the top of the calculator under ADS (360° Distance)
Done!
(Still not recommended to do this type of conversion since you're FOV is a lot smaller you will have the feeling you fly over you're screen)
I recommend using Horizontal Monitor Distance 0% or 100% if you have the feeling 0% is a bit slow.
Grtz
The hipfire sensitivity is actually a bit lower then in R6
The ADS sensitivity is a bit higher then in R6
The hipfire FOV isn't 100% on point (2 degrees smaller then in R6)
The ADS FOV well where to start is a damn joke and completely flat out wrong so don't bother using ADS.
Apex legends is using the source engine and SHOULD BE using 4:3 FOV scale, but for some reason there is quite some deviation on this. (Apex legends has some issues with FOV overall btw)
That's why the wizard has recalculated this and called it "multi" which is 100% correct.
We are working on BO4 and ADS update as we speak but since this game is very complicated to analyse it will take some time.
But we hope to get it done next week for www.3daimtrainer.com
I suggest to be polite if you're asking someone to share or explain one of his most important tools for building his calculator.
You seem to forget that in a way this script also provides the websites monthly income and isn't something that should be thrown out on the streets, as it is part of the websites IP.
So i should be humble.
The wizard is already VERY helpful when it comes to technical questions regarding the calculator, which deserves the utmost respect.