So with different guns and scopes altering FOV for ADS, what does FOV Relative Sensitivity do? The author of the mod you listed also has a mod altering this setting but I'm not sure what exactly is changes. https://modworkshop.net/mod/25342
Seeing as its extremely difficult to consistently use the viewspeed calculation across multiple titles, I'm thinking about going back to MDH 75% or MDV 133% as that would allow me to have parity across CSGO, CoD, Battlefield, PUBG, etc. Most titles are seeming to follow the Universal Soldier Aim sensitivity options, so I'd like to have that match across all my games.