As many big fps titles like OW, Apex, PUBG, Valorant, Splitgate etc use 103 horizontal fov as default/maximum one I was wondering what's the science behind it? Like you can have a more round number like 100 or 105 but they still go with 103.
My only guess would be that while hfov 90 is 4 screens for a full 360 turn and hfov120 is 3screens then ~102.9 hfov would make a middle ground between those two with 3.5 screens /360
@DPI Wizardsince you done countless fov measurements along with sens for every game on this site mb you found some logic or consistent pattern for this?