Jump to content

marmanoff

Members
  • Posts

    106
  • Joined

  • Last visited

Everything posted by marmanoff

  1. The conversions in the calculator seem to be wrong? AWP first zoom is 40/90 fov. Which means its (40/90) * 2.3 (my sens). Awp sens result would be 1,022~ AUG/KRIEG scoped is 45/90 fov. Which means its (45/90) * 2.3 (my sens). scoped sens result would be 1.15~ I tried 360 cm distance, view speed horizontal and monitor distance but they all seem to provide me with the wrong value.. but when using calculator and calculating the sensitivities I'm getting the wrong results so I'm worried when it comes to converting to other games and what sensitivity to have? Help me @DPI Wizard
  2. holo does zoom in a bit but as far as im concerned red dot has never changed fov or even zoomed in even a little? @edit I was wrong. red dot does change fov..
  3. How do I calculate sensitivity for red dot sight when it's not in the option? If 1x is 1x holo then 1x is not red dot sight. I believe red dot does not change the fov.
  4. When will sensitivity update for new ads system come out?
  5. How do I set my normal sensitivity to be my ads sensitivity on each scope? I want the same feeling on each scope that I have on hipfire. Fov changes and sensitivity should too on each ads. I'm fine with using 1 sens on 1x but I want to increase my sens on the other zooms and I need to know the right values. Can the calculator do this?
  6. How do I make the mouse move in same speed with 1x scope as unscoped? I have 6.4 sens and I want to move in the same speed when im zoomed
  7. Ok so all apex zooms have same sens, but which zoom is the correctly calculated one in the calculator?
  8. cm360? monitor distance? view speed? I want the same feeling
  9. in csgo 90 Fov I'm using 2.92 sens as normal in csgo, using sv_cheats 1 enabled I'm using 77.14 fov to match the 1x scope in Apex and my NORMAL sens is 2.64 I can't figure out how to calculate my zoom sens, which is supposed to be my normal csgo sens with the same fov as apex 1x scope when the normal multiplier will be 2.92.. Can you help me?
  10. Yes but now its just the fov that's changed and I found a sensitivity I like that I want to convert to my 1x scope sens in apex which has the same fov that I'm using 1.3 regular sens with in cs. So I'm using 2.6 sens in apex now and trying to figure out how to implement the sens I had in cs as my zoom sens. How would I go about this?
  11. As I said, it was no zoom in csgo. I was using normal hipfire and set the FOV to 77.14 which is the fov of the apex 1X scope. I found my preferred sensitivity and wanted to use it ingame on apex. In apex im using 3.33 sens and I want my 1x scope to feel like it did on csgo with the same fov used as the 1x has in apex. I used normal hipfire 1.3 sens to find it
  12. I need some guidance I'm playing my CSGO with sv_cheats 1 and I've set the FOV to match the fov of the 1x scope on Apex. I found that 1.3 sens with the same fov as the 1x scope works really good in csgo. I just can't figure out how to use that sens in apex because I can't just set my zoom sens to 1.3, it will be multiplied with my sens somehow and change that value and my normal sens is 3.33. I need help
  13. If Imatch the Actual HFOV and VFOV on both games, will my fov be the same in both games? For instance we all know CSGO is 90 fov in cs_debug but here it says actual FOV and I'm wondering if that is what I should be assuming my fov from instead? I know the calculator will automatically set my sensitivity correct to a new fov but I want the exact same FOV and feeling I had in previous game
  14. The hope I had with my first subscription here was that it would be a straight forward experience a few months ago. It was more an expectation rather than a hope. I later noticed that was not the case and that I had to learn a little because the conversions sometimes did not feel right and I had to figure out why that was which lead me to the forums for explanations. Although you are rather fast at replying at all times it is a time consuming process for someone who expects instant results and answers by the tool itself. At the moment there is a learning curb when some prefer to just stay ignorant and get it served on a plate. That is what people pay for and it is good to see it is heading in that direction
  15. Thank you for your time, this was a thorough explanation and I'm very content with what I've read. I learn something from the calculator each time I use it and turn to the forums. I just pity you because you need to answer so many similar questions all the time. It must be exhausting and I'm sure the update will alleviate you from a lot of work and explaining. Thanks for your time and for the answers again.
  16. I see, well then there is a purpose to it. I can't wait to see the details added to the calculator. It would be great to have some link in the calculator to a page which explains the view speed and monitor distance aswell, preferrably next to the scroll down menu with those choices so that people can read and from that select they're preference
  17. This also gives rise to another question, we are inputting scaling values for 16:9 but we have to use 4:3 and 90 fov. Why not just remove the resolution text windows aswell as they seem to be useless. The only thing affecting the sensitivity is the fov. Why not just input the fov then? If the fov is going to be set by the resolution we can just pick the scaling right? If that is the case then the resolution text boxes are useless
  18. I'm not really sure I get the logic behind your statement.. Why would someone cheat in csgo with another fov for such a long time that they would develope a naturally good aim which they would later want to use when transitioning to another game? It makes no sense and it leaves other and mostly legitimate players here confused. This should in my opinion be a site, where all legitimate settings only are supported and can be transitioned to another game. Any other logic just feels not only exaggerated but kind of useless as I can't see this being used in a single case. I might be wrong but I can't imagine this ever being a useful function and if people ask for it there is a perfectly reasonable explanation to why it does not and should not exist?
  19. Or you can just make it idiot proof, some games have a static fov and those games where you do not have a dynamic fov on both games you should grey out that part of the calculator and let it set those values automatically behind the scenes. That way it is fool proof. An example is CSGO conversion to any other game. Knowing that the default fov is 90, many of us will type it in and the users playing on any other scaling than 4:3 will feel like their sensitivity is out of place.
  20. I understand what you are saying, I'm just saying there must be a way to make this more clear to the user which is not you. Who have built the site and understands the logic of each function. You have to think of it from the view of a new pair of eyes who comes here for the first time, seeking a simple transition to another game just to be confused by all the text and not understanding why it does not feel the same.. Fov does a lot for the sensitivity hence there should be a clear explanation for it in that section was what I was referring to.
  21. Then that should be specified more clearly? Because this does not explain nothing, and it's in the details where the ouput should be. It only says Default FOV: fov_cs_debug 90 | Horizontal Degrees (4:3 Base) Now I'm curious, what does this mean for other games? Do we need to convert them in 4:3 in their default fov aswell? We really need to make this clear in the calculator while calculating for people to get the values they want without the need to turn to the forums. The output should say like "You should convert CSGO from 4:3, 90 fov" no matter what res you use to get the correct values or you should make some changes to the calculator itself to avoid this explanation
  22. I think there is a bug in the calculator, unless this bug was intended. From what I've read CSGO and Apex should be a 1:1 sens if the FOVs are the same right? CSGO will always be 90 fov, cannot be changed. Apex has a dynamic fov that can be changed and the calculator will provide you with the CL_FOVSCALE value to get it to 90, if you wish but here comes the part I think is a glitch. So if I'm converting my CSGO sens on a 16:9 res to Apex 16:9 res with the SAME FOV. This will be the result As you can see, APEX does not provide you with the sens 2.81? Which is ODD seeing as fovs are the same. Now if I remove the default fov value which I inputted, it's automatically going to replace that value with an incorrect fov, but the calculator will say the fov_debug is still 90. This worries me because if this bug exists for csgo then only god knows for how many other games in the calculator this might be a bug and a factor to why people feel that their sensitivity does not match their previous ones. So what is the point of even being "able" to fill in this value, if it's going to assume it correctly for us and if we fill it in correctly it's just going to give us a miscalculated sensitivity as proven in the first image. Also I want to know, if I want the same sensitivity I'm using for hipfire for my scopes in Apex Legends. Should I use Viewspeed or monitor distance? I just want it to feel as fast as it does when im moving my mouse with hipfire. I don't care about how many cm's it travels.
  23. I cant change fov in CSGO, but I can in PUBG. How do I set PUBG to the correct FOV then to get the values I want
  24. The calculator should be smarter when converting from csgo to pubg. For instance if I am using CSGO Zoom 1 calculator to pubg, I am giving the calculator my regular sens along with my zoom sens. It should give the nonscoped values my hipfire sens values in the other game and convert the scope senses using my csgo sens X zoom sens to retrieve the scope sensitivities Also what monitor distance % would I use if I am converting from CSGO 1920X1080 to PUBG 1920X1080 when playing both on 90 FOV? I'm using 360 degrees for hipfire and im using monitor distance for ADS and scopes at 0% at the moment, Im not sure if that's right. Zoom1 in CSGO magnifies 2.4x AUG/KRIEG in CSGO magnifies 3x Zoom2 in CSGO magnifies 4x But I just want the same feeling and the mouse to move the same distance it would in csgo when scoped in with ZOOM1 with all PUBG Scopes.
×
×
  • Create New...