Right, but I mean that say, you calculate for jedi's trick both horizontal and vertical, converting from windows/2D. It'll now give you a higher vertical sens than horizontal, but only in game. You then change the Y-axis sens on your mouse cursor in RawAccel so you can get that different X and Y in game to achieve these numbers. However, now that you've done that, the previous calculation that was made with your original windows cursor sensitivity is inaccurate to your new one, since RawAccel also made your windows cursor higher sens vertically, not just in game. So now while your in game sens conversion is accurate to your original say, 800 DPI (both X and Y), it's now inaccurate to your new 800 DPI (same X-axis but now like, 900 DPI Y-axis). Hopefully I'm coming across clearly.