Jump to content

DPI Wizard

Wizard
  • Posts

    18,141
  • Joined

  • Last visited

  • Days Won

    1,761

Community Answers

  1. DPI Wizard's post in Can we get a ADS sens and Sniper sens for Shotgun Farmers? was marked as the answer   
    I've updated everything in the game now (and created a dedicated game topic as it was missing).
  2. DPI Wizard's post in What formula is the scope factor based on, and why is the coefficient different in CSGO and Call of Duty。 was marked as the answer   
    It's a simple multiplier based on the FOV. So for instance zoomed 1 is 4:3 FOV 40, so with zoom sens 1 you get 90/40=2.25 times the hipfire distance. With zoom sens 0.5 it will be 4.5 times etc.
  3. DPI Wizard's post in Warzone 2.0 to Apex confused about ADS was marked as the answer   
    You have do match the conversion setup to your Warzone 2 setting, coefficient 1.78 is MDV 178%, so this should match it perfectly:
    https://www.mouse-sensitivity.com/?share=65d198d5e24da3e5e0969386b294acee
  4. DPI Wizard's post in 4;3 black bars = 4;3 strechet was marked as the answer   
    You are converting from WPS 8 to WPS 10 here, and your setup for black bars is not correct. It should be like this (if you do want to convert between different WPS as well):
    https://www.mouse-sensitivity.com/?share=3067bec4403c3ee5f58bd58ddf8f03a3
  5. DPI Wizard's post in CSGO to Modern Warfare 2 / Warzone 2.0 Is Inaccurate For Zoom was marked as the answer   
    Correct, but when doing this you can't use the "All" conversion, because that will match everything to the hipfire 360, not scope to scope.
    So use the links in the previous post and make sure to adjust resolution, FOV and DPI etc so they are correct according to your setup.
  6. DPI Wizard's post in Battlefield 4 non-uniform aiming ADS calculation method? was marked as the answer   
    With USA off there is no link between the sensitivity multiplier and the FOV, so it's all over the place and no way to properly convert all of them to another game.
    You could convert scope to scope and find those that are closest in FOV, but the gap between the scope powers is completely different for BF4 and R6 so nothing really matches.
  7. DPI Wizard's post in fortnite 3rd person, for overwatt 1st person fov 103 was marked as the answer   
    It's only the same if the FOV is exactly the same.
  8. DPI Wizard's post in help me converting my sensitivity from battlefield to warzone 2 was marked as the answer   
    If your source is CSGO, you should use that for all your conversion, so do like this:
    https://www.mouse-sensitivity.com/?share=d737927808ab2249edac068db8b383ca
  9. DPI Wizard's post in Is there something wrong with the example about the ratio in the setting menu of COD19? was marked as the answer   
    It's definitely a wrong representation in the game, the vertical FOV stays the same regardless of aspect ratio.
    Maybe it's done because 16:10 is regarded as "tall" rather than "wide", but it's dead wrong.
  10. DPI Wizard's post in I converted warzone to superpeople but something is weird. was marked as the answer   
    Correct, and 24 in Super People is 50.4644, which is why there's a slight different.
    The best method is to always use the same source, so if Warzone is your preferred source you should use this. You won't get MDH 0% anyway since Super People lacks any decimals so the precision is really bad.
  11. DPI Wizard's post in Hello, matching my senses from cs go to pubg is correct? was marked as the answer   
    This looks correct, but there's a bit of discrepancy due to the lack of decimals in the in-game sensitivity.
    The only solution to this is to set the sensitivity in the config file instead.
  12. DPI Wizard's post in battlefield 2042 coefficient was marked as the answer   
    The coefficient sets the sensitivity for all scopes, so it's just matching what CSGO uses. This way you don't really have to set the sensitivity for each individual scope, instead the coefficient controls it all.
  13. DPI Wizard's post in APEX to KovaaK's same FOV was marked as the answer   
    79.586, the FOV shown in-game in Apex Legends is wrong.
    Correct!
  14. DPI Wizard's post in Overwatch 2 "Relative Aim Sensitivity While Zoomed" is not working as expected.. was marked as the answer   
    This is correct, there was a bug in the calculator with different aspect ratios after the game was updated to Overwatch 2. I've fixed this now so everything should be correct.
  15. DPI Wizard's post in Rainbow Six Siege Raw Input Bugged? was marked as the answer   
    I don't have any issues here at the moment (Ubi version), but raw input has been bugged in the past so it wouldn't surprise if there's still issues in certain cases.
  16. DPI Wizard's post in notification issues was marked as the answer   
    It should work now, I cleared some broken entries in the database. Your notification counter is reset for now though, but will show up again when you get new ones.
  17. DPI Wizard's post in Pixel ratio conversion method? was marked as the answer   
    MDV 0% will do this, here's a random example: https://www.mouse-sensitivity.com/?share=8e46fc657b13babd0d367e985c64f59c
  18. DPI Wizard's post in CSGO 16:9 to stretched 4:3 with Jedi's mouse trick was marked as the answer   
    This is correct, but the exact MDH value you should use depends on the MDV value. For instance if you used MDV 100% you should use 100*16/9=177.7778% for MDH (if going from 16:9 resolution).
  19. DPI Wizard's post in Dont quite understand how the game sens work was marked as the answer   
    I found the issue, you need to make a new order as the Steam Gift Card option was recently added.
  20. DPI Wizard's post in Having trouble using the calculator. Can anyone help me out converting RS6 16:9 74 FOV to Apex and Warzone 2? was marked as the answer   
    This is explained in the instructions. Basically all you do is to match the FOV Type and the value, and see the output for what to configure. If the FOV Type is Multiplier, use Vdeg.
    Here's an example:

  21. DPI Wizard's post in PUBG - settings simplified? was marked as the answer   
    You have to change the conversion setup to match your settings. So you have to use Default mode instead of Simple, and adjust the ADS and scope conversions.
    I've done it for you here to best match your settings (MDH 100% Scale 80%):
    https://www.mouse-sensitivity.com/?share=f9e4d481a069bf5a040236a6705438d4
  22. DPI Wizard's post in Can someone help with this conversion? was marked as the answer   
    The "All" aim option is there so you don't have to do calculations for each scope individually.
    So you need to figure out what your current game settings equate to in the calculator. In your case it's pretty easy, coefficient 1.33 with zoom sens 1 is MDV 133% with scale 100%. So just replicate this in the calculator, and everything else should be correct
    https://www.mouse-sensitivity.com/?share=810a0f53d4370e27912784dc36b18592
  23. DPI Wizard's post in Dead by Daylight sensitivity inaccurate was marked as the answer   
    At some point they have enabled smoothing in this game, so you get a lot of negative acceleration with high polling rates. I have updated the game info with instructions on how to disable it, this should solve your problems.
  24. DPI Wizard's post in Battlefield 3 hipfire to ADS conversion was marked as the answer   
    In the first one you are getting 40 cm for hipfire, while all the others are converted using MDV 0% (so the tracking speed is the same for all the aims).
    In the last one you are directly calculating what 40 cm is for the aim.
    Hope that clears it up
  25. DPI Wizard's post in Question about using scaled Y axis sensitivity was marked as the answer   
    If you want to keep the horizontal pixel ratio the same, you can calculate it like this:
    https://www.mouse-sensitivity.com/?share=206ff4da8ff6c5dd0658083c2b5c0554
    For games with a regular sensitivity scaling like CSGO it's just to set it to 75% of the original value.
     
×
×
  • Create New...