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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. It seems like a 100+ hour journey to unlock everything though, if someone with more knowledge about the game and progression can point me towards the most efficient path to take to get the most variety of scopes and weapons for the level/money that would be great Also what scopes/weapons are actually relevant and most used, and what is less important.
  2. Yes, need to play some to unlock stuff first
  3. Some games cost close to $100 and requires days of work to analyze. There's over 1200 free games here, and still people using the site for free have the audacity to complain about ONE new game that currently is not free. If you don't like it GTFO.
  4. Do you have the same issue regardless of being logged in or not? Do you have the same issue on https://www.mouse-sensitivity.com/alpha/? This alpha site will pop up a box saying "Delete entry", just click "Close" on it.
  5. We haven't done any updates in the last few months for the backend, so it's probably something client or network related. Have you tried to force a full reload of the site with Ctrl + Shift + R? Tried the site in an InPrivate Window? Tried Chrome? Edge is verified working here, and adblocker shouldn't be a problem unless it also blocks scripts. If the scripts are blocked, nothing will load. Strange that Safari on iPhone doesn't trust the certificate, it's completely valid and issues by one of the largest providers (Let's Encrypt). This sounds like a caching issue on the phone, or maybe an update needed?
  6. Very strange, can you show a screenshot of the issue? Also, have it worked previously for you?
  7. Ok, then it will be very difficult I think, unless you actually find a way to modify a sensitivity multiplier or something in addition to the sensitivity using cheat engine etc. With 6400 DPI you will for a lot of games require a sensitivity below their absolute minimum.
  8. This is possible for some games, but there's not universal way of doing it so for every game it requires someone to make a working table to use, or for you to find it yourself. For multiplayer games this will in most cases trigger some anti-cheat countermeasure. The easiest way to fix your issue is probably to use a program like Raw Accel, and you will find the perfect multiplier in the advanced output of the calculator.
  9. DPI Wizard

    10.1.m

    Games added Dead Matter 77p egg: Eggwife Games updated SCP: Secret Laboratory - Updated sensitivity and added more aims. Remnant II - Updated sensitivity. PAYDAY 3 - Updated path.
  10. Added with sniper support!
  11. There is a config file where the sensitivity is stored, but the game does not set the actual sensitivity when you change it in the config file, so it can't be used.
  12. See the game notes for instructions on how to disable smoothing. View full update
  13. See the game notes for instructions on how to disable smoothing.
  14. Just create the file and add the config lines to it. I tested it now and it works as intended.
  15. In that case you can just use the normal Black Ops III calculations, they are the same as the boii client but with the fovscale locked to 1.
  16. I've been working on this a bit now, and the way the fovscale works in this client is so messed up I'm not sure it can be added. Usually the fovscale is a plain multiplier to the base FOV, but here it works completely differently, and the scale changes based on the configured FOV.
  17. Thanks, the path is updated now! The old path did work for the beta.
  18. The FOV is pretty scuffed in PUBG, it scales like this based on aspect ratio: Why it's done like this instead of a normal way I have no idea.
  19. If you want to request a game, do it here.
  20. I've updated the calculations using the latest version of the mod NoMouseSmoothingReducedScaling. I've also removed the NoFovScale entry as there's basically no reason to use it over the other. The sensitivity was changed significantly (1/3 of before), and the X and Y are now the same.
  21. The boii launcher entry was not supposed to be published yet I realize, it's a work in progress and not at all done as you have noticed. I'll work on updating it soon!
  22. It's updated now, and more aims are added.
  23. Sorry for this bug, the default FOV Type for this client was missing. It is fixed now, let me know if you still have any issues!
  24. Dead Matter is added!
  25. Added with support for a lot of aims. View full update
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