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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Then you should either match the sensitivity using MDH 100% or MDH 0%. They both require premium subscription though. https://www.mouse-sensitivity.com/?share=08b007209034737abd9e2dc2cd591e6d
  2. It depends, for horizontal sensitivity there might be differences if you play stretched, the 360 distance will stay the same though. If it's not stretched, then everything is basically the same.
  3. The 360 distance does not change when you change aspect ratio, neither does the vertical sensitivity. So it depends on what you want to achieve.
  4. My bad, I thought they had moved everything to the GameUserSettings.ini file. I've fixed and updated everything now
  5. DPI Wizard

    10.1.o

    Games added Odamex Phantom Fury Battle Shapers MY HERO ULTRA RUMBLE Transience Fortune's Run Diluvian Ultra Games updated PAYDAY 3 - Added all scopes. Satisfactory - Updated vertical sensitivity. Post Void - Updated calculations to support the new hex config file. Astroneer - Added adjustable FOV and frame rate support. Squad - Added and updated all weapons. S.K.I.L.L. - Special Force 2 - Added zoom sensitivity. Ion Fury - Added support for the Aftershock DLC.
  6. These two are added.
  7. Just added! View full update
  8. DPI Wizard

    Odamex

    Just added!
  9. The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy. View full update
  10. DPI Wizard

    Phantom Fury

    The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
  11. Battle Shapers is added.
  12. The sensitivity slider is not accurate, expect some discrepancy. Use the registry for best accuracy. View full update
  13. DPI Wizard

    Battle Shapers

    The sensitivity slider is not accurate, expect some discrepancy. Use the registry for best accuracy.
  14. The issue with aim sensitivity is still there, but the regular camera works as it should.
  15. I've added Aftershock as a special option now, since the game without the DLC is the same as before
  16. The config file no longer works, setting the "FG.MouseSensitivity" value only updates the in-game value, but the sensitivity is not actually applied. So I've removed the config file calculations, and updated the smoothing fix in the notes to point to the correct file. It is absolutely crucial to fix the smoothing issues, sensitivity will not be correct if it's not done.
  17. I'm not aware of any sources that would teach you this I'm afraid.
  18. No, not a generic one if that's what you are thinking about. While a lot of games use the same sensitivity formula, the sensitivity for each game has to be analysed and reverse-engineered to make calculations possible.
  19. Yaw as in the way it is used by CSGO etc is only applicable to some games/engines. Most engines do not use a specific yaw value, they have completely different ways of calculating the sensitivity.
  20. Then everything is added now
  21. I don't think I can see the scopes for the weapons I'm not eligible for, so let me know if any scope power is missing!
  22. Works great, I've added a bunch of aims now. I have enough data to deduct how all the aims are scaled now, as long as the description is correct and they follow the same scaling as those I've gathered so far. It's a different scaling for sensitivity and FOV though, but it at least seems consistent so far.
  23. On which heist? 99 Boxes?
  24. The FOV Type doesn't matter, the important part is the actual HFOV and VFOV. And since the FOV in New World doesn't support decimals, 70 vdeg is as close to 103 hdeg as you can get.
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