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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. These two are added.
  2. There's a small amount of acceleration, expect some discrepancy. View full update
  3. There's a small amount of acceleration, expect some discrepancy.
  4. What exactly is your conversion? Can you link it using the purple share button? And I just checked now to verify, and the calculations are correct for Windows at least. Note that the calculation is for 3rd person view only. When you zoom in to aim, the sensitivity has so much negative acceleration due to the turning speed limitation that calculating the sensitivity for it will not work. Smoothing will artificially smooth out the mouse movement over several frames, causing both lag and inaccuracy.
  5. What is the FOV set to in the advanced game options? What do you mean by multiplier? The sensitivity setting?
  6. The sensitivity in the game does not move 1 pixel for every count (unless configured to do so). You can try to divide your target distance by the pixel ratio in the output here, this calculation is assuming as you say everything is set to their default values, even FOV: https://www.mouse-sensitivity.com/?share=a406004d416da2cd49087064e2fc3203 So do 190/5.61~34 and 4/5.61~1, so move [34,1] instead. Or you can set the X and Y sensitivity to 16, which with your settings will approximately equal 1 pixel per count.
  7. Everything is updated now.
  8. These three are added. This game has no numerical value or notches to the sensitivity slider, and no config file where the sensitivity is stored so it can't be added. Will check again at release!
  9. The sensitivity slider is not accurate, expect some discrepancy. View full update
  10. DPI Wizard

    Saints Row 2

    The sensitivity slider is not accurate, expect some discrepancy.
  11. See the game notes for instructions on how to to set the sensitivity. View full update
  12. DPI Wizard

    Lunacid

    See the game notes for instructions on how to to set the sensitivity.
  13. This game has no numerical value or notches to the sensitivity slider, and no config file where the sensitivity is stored so it can't be added.
  14. The sensitivity slider is not accurate, enter the sensitivity manually for best accuracy. View full update
  15. The sensitivity slider is not accurate, enter the sensitivity manually for best accuracy.
  16. I should be in the path mentioned in the notes: %LOCALAPPDATA%\HerovsGame\Saved\Config\WindowsNoEditor\
  17. I can't help you with this unfortunately, but I looked into adding a calculator for controllers to the site a few years back. It's a real can of worms with acceleration curves, deadzones, input interpretation and vastly different options between games, so it's basically impossible to do. What you have in one game can be impossible to replicate in another. While there's always a "closest match", the amount of work to analyze this is and make a conversion tool is something I quickly found out was out of my scope.
  18. Here you go, the small (and insignificant) difference in FOV and pixel ratio is due to the more accurate FOV calculation for the updated entry. The FOV in this game does not line up with any standard measurement, so it's really hard to get right.
  19. Correct, like this: https://www.mouse-sensitivity.com/?share=aa2928fb9c7cb7d9226cce01dead7f88
  20. These three are added.
  21. DPI Wizard

    10.1.p

    Games added Sentry Murder Miners Enshrouded Critical-Strike Offensive Portable
  22. If you need it for reference, your old value of 1.2 is actually exactly 1.1 (with Sensitivity Scale 1) in the new calculation.
  23. The sensitivity slider is not accurate, expect some discrepancy. View full update
  24. The sensitivity slider is not accurate, expect some discrepancy.
  25. Just added! View full update
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