Jump to content

DPI Wizard

Wizard
  • Posts

    18,143
  • Joined

  • Last visited

  • Days Won

    1,762

Everything posted by DPI Wizard

  1. As Scca says, it is probably the FOV. It sounds like you have set it to 100, which would correspond with your findings. I would recommend switching location to In-game if that is where you set the sensitivity, as the FOV Type is different.
  2. Quite a few go below 1, I think Shatterline is one, but again I don't test it because it's in most cases not useful.
  3. I usually don't test above 170 because it's mostly useless, but S.T.A.L.K.E.R.: Anomaly is an example of a game I've tested to 180 without it completely breaking. I didn't test above because the wrap-around breaks so many calculations.
  4. Try to set the profile as persistent to be sure.
  5. Ok, it might be that G Hub is loading a different profile for BF2042 with a different DPI, your findings line up the DPI actually being 1000 instead of 1600.
  6. Are you using a mouse with a very high polling rate like 8 kHz?
  7. That is the "Sniper" option. Or does it have several zoom levels?
  8. You have to choose which one you want to use since the game only has two ads/scope settings, but several different weapons that use the same setting.
  9. The config file has a much better range and accuracy, which doesn't require you to change your DPI: https://www.mouse-sensitivity.com/?share=d8f72a59a74c0d31ad4fc18ca31ca15a
  10. Updated with aim sensitivity for the gun.
  11. While I haven't look into how gyro aiming works, if you set the units to "Counts", the DPI is basically ignored as long as you have the same DPI for input and output game.
  12. Set the FOV in Aimlabs to the same FOV as you ADS in siege, then match the 360 distance. This will make it identical.
  13. The calculator tells you this whenever the calculation is impossible within the limits of the game. If it can be solved by suggesting a new DPI, it will do so. Can you share an example using the purple share button?
  14. No, this is a limitation in the game.
  15. Both these are added.
  16. DPI Wizard

    10.1.u

    Games added Alan Wake 2 The Lord of the Rings: Return to Moria Ghostrunner 2 Games updated The Outlast Trials - Removed config file entry, and fix a bug in the calculation. Sons of the Forest - Added config file and all weapons. Hell Let Loose - More weapons added. THE FINALS - Updated FOV range and added zoom sensitivity. Farlight 84 - Added adjustable FOV. Warhammer 40,000: Darktide - Added aiming sensitivity.
  17. Added with look and aim sensitivity. View full update
  18. DPI Wizard

    Alan Wake 2

    Added with look and aim sensitivity.
  19. See the game notes for instructions on how to disable smoothing. View full update
  20. See the game notes for instructions on how to disable smoothing.
  21. Sorry about that, I've updated the link now.
  22. That will be in the middle yes, tracking will not be the same between zoom levels, but it will be closer than MDV 177.77%. Flicks to the halfway point between the crosshair and (top) edge will be the same, but flicks to the edge will be different.
  23. Yes, that would result in a different aim sensitivity.
  24. That's good for flicking. For tracking MDV 0% is better.
×
×
  • Create New...