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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Yeah, it's just the position of the camera, look at the hand/glove for a reference point. Ironically it seems like the weapon with the sight the furthest forward is the also the aim with the camera the furthest back
  2. Note that all the calculations are based on the inner FOV, I'm not sure if the outer FOV is linked or not. I'll check the specific weapon and scope settings.
  3. You should try MDH 100% (flick to the edge of the monitor) instead of 0% (which is tracking speed), this will probably suit you better. In terms of 360 distance it will be significantly faster though, this is because the FOV is much higher.
  4. This is already added (Blood Strike).
  5. Yes, that equalizes the axis.
  6. The one for the VS Vintar is impossible to pick up when spawned (for me at least), and the one for the EMR doesn't attach when spawned as you mention. Not sure if it's related to lack of progress, but likely they are identical to the other 8x scopes.
  7. I mainly used the AKM and M4A1. If there is just a slight difference of a few pixels, it might just be that the camera is positioned slightly different depending on where on the weapon the sight is (forwards vs backwards). I noticed this with the 1x/6x sight vs scope. If you give me a few gun/sight combos I can check.
  8. It scales the opposite way of normal (i.e. lower sensitivity = faster movement), but it it's finally working in a way that makes it possible to implement in the calculator now. So it's just updated!
  9. Please post requests in the designated thread so we have an overview over them
  10. DPI Wizard

    11.2.2.h

    Games added ATLYSS S.T.A.L.K.E.R. 2: Heart of Chornobyl Games updated Arena Breakout: Infinite - Updated and added new scopes. Star Wars Outlaws - Added advanced sensitivity settings. New World: Aeternum - Added ADS and vertical sensitivity. THE FINALS - Added config file calculations. Apex Legends - Added Seer Passive.
  11. I don't have a Mac, but if I manage to borrow one I will check!
  12. This is added now.
  13. The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy. View full update
  14. DPI Wizard

    ATLYSS

    The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
  15. Everything should be added and updated now, let me know if I missed anything. The X:Y issue is still the same unfortunately.
  16. I think pretty much all weapons and optics are added now.
  17. I've added support for this now, as well as aiming sensitivity.
  18. That would be awesome!
  19. This image is wrong. This is correct for tracking speed: https://www.mouse-sensitivity.com/?share=1a7011a1142cd090e1f6ead0148d3ecf
  20. You have done it correctly, that should be exactly the same as in CS2. You are setting the sensitivity in the config and have enabled raw input?
  21. Can you share the conversion you have tried using the purple share button?
  22. I'm working on this now, but the "Gun Modding Bench" is grayed out for some reason, have they implemented a minimum level to access it or something? Or am I just doing something wrong
  23. Thanks for the suggestion, but still no effect. It's very strange if there's any difference between the versions considering the backpack mod works, but MS Store does a lot of weird stuff. If you set some extreme value like "BaseLookUpRate = 1", does it make the vertical axis extremely slow?
  24. Same method, but slightly different path: C:\XboxGames\S.T.A.L.K.E.R. 2\Content\Stalker2\Content\Paks\~mods\ As mentioned, the backpack mod works in this folder, so I know it loads the mods here.
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