Jump to content

DPI Wizard

Wizard
  • Posts

    18,142
  • Joined

  • Last visited

  • Days Won

    1,762

Everything posted by DPI Wizard

  1. This game has a lot of packet loss, so it can't be added.
  2. This game has a lot of packet loss, so it can't be added.
  3. This game has a lot of acceleration so it can't be added.
  4. Dreamkiller has too much acceleration, so it can't be added. Psi-Ops is added!
  5. There's a small amount of negative acceleration, expect some discrepancy. View full update
  6. There's a small amount of negative acceleration, expect some discrepancy.
  7. Not so easy getting the sensitivity to work correctly in this game, but I managed to do it and have added instructions to the game notes.
  8. See the game notes for instructions on how to disable smoothing. View full update
  9. See the game notes for instructions on how to disable smoothing.
  10. Both these are added now.
  11. DPI Wizard

    11.1.b

    Games added TRIBES 3: Rivals EVE Vanguard Game updated THE FINALS - Updated sensitivity and added support for focal length on/off.
  12. Use the config file for best accuracy. View full update
  13. Use the config file for best accuracy.
  14. Hipfire and all aims use the same sensitivity setting, choose the sensitivity you prefer to be matched. View full update
  15. DPI Wizard

    EVE Vanguard

    Hipfire and all aims use the same sensitivity setting, choose the sensitivity you prefer to be matched.
  16. For hipfire you mean? It just keeps the same 360 distance regardless of FOV.
  17. Yes, but you can just select in-game as location to do the calculation for the in-game sensitivity.
  18. Support for focal length on and off is added.
  19. Hipfire is not affected by FOV anymore though, which is what the "All" aim should show. It is updated now
  20. One of the hipfire entries was missing the update, it should be fixed now. No, it uses MDV 0% now, so going above 0% isn't possible with Mouse Focal Length Sensitivity Scaling on. I'm updating to support it being off now.
  21. Targeting is anything that is shoulder aim without any zoom (the camera just moves closer). ADS is shoulder aim with a little bit of zoom. See this gif, from hipfire, to targeting, to ADS: How this works is based on the class of the weapon I think, so I'll see if I can add it to the descriptions.
  22. Since it maxes at out 100% which is MDV 0%, it can't match any higher monitor distance, and in your case it's needed because of the discrepancy for hipfire. This will be solved by the answer below Yes, I will add that so the range is better. It will make the difference between ADS and sniper huge, but it's probably a good tradeoff.
  23. DPI Wizard

    THE FINALS

    Updated for the release version!
  24. And now everything is updated!
×
×
  • Create New...