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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. You can either buy a gift voucher (which you in turn can use for subscription), or pay directly to [email protected] via PayPal. If you choose to use the last method, remember to include your username in the notes section!
  2. See if it's more responsive now.
  3. Check if the ad is gone now, found an error in the code there. In regards to the formatting being messed up, I've seen this a couple of times myself, but only when the site is under extreme load. Check to see if it's better now though.
  4. I'm looking into this now.
  5. DPI Wizard

    Survarium

    Updated with correct FOV and in-game sensitivity.
  6. Added! Thanks to Rick for providing the beta key.
  7. Updated the calculator with all scopes (including names!) now.
  8. For games that support raw mouse input, I always disable the WPS field, that's why it's grayed out on some games. When raw mouse input is enabled, the game completely ignores any acceleration and/or point speed settings in Windows. The reason I disable the WPS field is that mouse sensitivity tend to be very unstable when not using raw mouse input. Meaning moving the mouse X amount of inches gives you a different result every time, instead of a consitent result with raw mouse input on. You would think having the Windows setting to 1:1 (6/11) and acceleration off is the same as having raw mouse input on, but in a lot of cases it unfortunately is not.
  9. I had some issues with this game, but it should work now. It's not forgotten
  10. Both added to the upcoming list!
  11. Tomorrow! I'll add a calculation for each zoom level, as they are all the same except a few.
  12. This is just added as well! View full update
  13. I will check some settings to see it this is possible!
  14. Back from vacation now, so I'll look into this this week I hope.
  15. GstInput.SoldierUniformAimingCoefficient 0.000000
  16. Disregard this, they didn't change anything! I updated the calculator now, and added most scopes. Be sure to set the coefficient to 0.
  17. Those added are correct for iron sight, holo, 2x and 4x, but I still have some verification to do regarding all the scopes. I may need to add the scope magnification like I did with CTE, instead of the name for the sensitivity (like medium range etc), so it's clear what scope it is.
  18. I have added Battlefield 4 USA to the calculator with some of the scopes now, will try to add the rest tomorrow!
  19. I figured out what they changed now, should be able to make an update in a few hours!
  20. Actually no, I think that's something I have to activate, if at all possible. I'll look into it!
  21. Thanks! Just Cancel the subscription in paypal, and re-subscribe (the same procedure as you just did) when it expires
  22. They are pretty close, but it seems like the CTE calculations are off by a few % compared to the patch.
  23. As far as I can tell, they've actually changed the calculations quite a bit. I need to do some thorough analysis and update the calculator, but it may take a day or two. In other words, the CTE calculations are NOT correct for the latest BF4 patch!
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