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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. It shouldn't affect it at all. If you have 20 cm 360 distance, that's only 2 mm. I can measure it, but you probably can't feel it
  2. I see. Using vertical radians is actually quite close to the multiplier, so I went with that until I have made the changes to the code
  3. Finally got this game figured out. Please check the notes regarding acceleration, as the calculations are for unaccelerated movement, meaning moving your mouse really slowly.
  4. Finally got this game figured out. Please check the notes regarding acceleration, as the calculations are for unaccelerated movement, meaning moving your mouse really slowly.
  5. Battlefield 2 is now added! Please read the notes regarding acceleration.
  6. DPI Wizard

    Battlefield 2

    Battlefield 2 is now added! Please read the notes regarding acceleration.
  7. I've been thinking about this for a long time. Doing changes directly to the files on you computer via a webpage is really nasty, so that's out of the question. But what I can maybe do, is allow you to upload a file or paste the entire content of a file into a field, and use this to read the current value. When you want to change your sensitivity, it can generate a new file you can download, or text you can paste into your file with the correct settings.
  8. Haven't got to it, but will do it eventually!
  9. Actually the default FOV (multiplier 1) is 73.15, but I need to make a calculator update to support multiplier, as it only support degrees and radians atm
  10. Not bad at all, less than 1% IIRC.
  11. If you keep the same FOV setting, the sensitivity (for 360 degree turn) will be the same
  12. I know it's taking a while for games to be added unfortunately, but I will go through them all eventually. Some games require a lot of work though.
  13. Many bumps registered!
  14. Stupid question, but where do I find the alpha releases? Do I need dev kit access?
  15. I will do the latter then, if that's the one people play.
  16. I just done did it!
  17. DPI Wizard

    Far Cry 4

    Far Cry 4 added! Since this is a PC port, expect some acceleration. Calcualtions are most accurate if you use high DPI.
  18. Tonight I hope! Having some issues with it since this is a PC port. Lazy devs!
  19. Wickland is up! View full update
  20. It's added now
  21. DPI Wizard

    Depth

    Swim with precision - Depth is added!
  22. Soldiers. Scientists. Adventurers. Oddities. ADDED! - NOW UPDATED WITH WIDOWMAKER ADS! View full update
  23. I'm already signed up for beta!
  24. I haven't played it too much, just analyzed it really. I will play around with it some more at a later point. Maybe someone else can chime in?
  25. Many people have reported issues with 1000 Hz polling rate, but I see you have already tried different ones. Did you go all the way down to 125 Hz? That solves acceleration issues for some.
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