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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Thank you, ACOG is added!
  2. Thank you very much! While this might be trivial knowledge to most people, remember that I maintain almost 200 games now (that I don't regularly play), and simple instructions like this get me a long way without guessing Much appreciated Skwuruhl!!
  3. Quick question before I even try, what's the fastest way to get the ACOG?
  4. It seems to have worked though, I think you can ignore this message.
  5. Sometimes the whole site is slow i.e. pages fail to load, load with errors or times out. That's unfortunately an hosting issue I can't do anything with, other than maybe getting a dedicated server. But as of now that's a bit overkill But when the calculator is loaded and a game you select fails to load, that is a different issue. I've experienced this myself, but it's not very often and hard to troubleshoot. I am aware of it though
  6. Added. View full update
  7. FOV Multiplier is now supported!
  8. An offline app is not possible unfortunately ARK is updated, it should work a lot better now.
  9. Added. View full update
  10. Added. View full update
  11. Is it the same on the frontpage (calculator) and the forum? And are parts of the site loading, while something something seem to hold up the rest? I know it might be slow at times due to the hosting company having issues, but right now it flows very good for me.
  12. Added! View full update
  13. Sure, here's a very simple version. This one moves the cursor 10000 counts to the right when G1 is pressed on the keyboard. It does 100 repetitions of the MoveMouseRelative with 10 ms delay between each, and each of these moves the mouse 100 counts. function OnEvent(event, arg) if (event == "G_PRESSED" and arg == 1) and GetMKeyState() == 1 then for i = 0, 99 do MoveMouseRelative(100,0) Sleep(10) end end end
  14. I use Logitech scripting and a Teensy USB board
  15. Unfortunately Paragon's sensitivity is not working correctly at the moment. There's no change between 0.5 and 1, there's quite a lot of acceleration, and I can't produce a consistent result. So I'll have to wait a bit with this game, but do notify me if there is an announced mouse sensitivity update released.
  16. Monitor distance does not match 360. It will only match the distance (Match At %), and the 360 will be different if the FOV is different
  17. Are you sure your FOV is 100? Because you are sending 8000 counts with your setup, which is correct for FOV 80. For FOV 100 it should be 6400 counts.
  18. Just added
  19. Rust ADS just added
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