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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Mainly with scripts simulating exact mouse movement or with a machine moving the mouse. Are you testing in 3rd person or 1st person? Have they made it possible to change FOV now? And lastly, can you send the contents of your GameUserSettings.ini file in a private message? There must be something in your config that is changing the sensitivity.
  2. Tested it now, and it's still on point. Make sure you have turned off mouse acceleration in Fortnite, and double check that the in-game sensitivity is 0.17.
  3. Fortnite might have been updated, checking it when the update is finished downloading!
  4. What exact numbers are you trying? Note that the Fortnite Aim defaults to "Aim (Config File)" for now, change it to hipfire if that is what you want.
  5. Check your DPI before and after here.
  6. Very easy, just double the sensitivity if you half the DPI. This does NOT go for all games though. You can use the calculator if you are unsure:
  7. Yeah, as it says it's too low for H1Z1. The result of your calculation is actually -0.189178, which obviously won't work. If you set your FOV to max in H1Z1, and try with 800 DPI instead it should work.
  8. Black Squad seems to be under maintenance now, but I will look at it later.
  9. DPI Wizard

    6.3.5

    Games added S.K.I.L.L. - Special Force 2 Line of Sight
  10. DPI Wizard

    Line of Sight

    Hipfire and zoom calculations are in!
  11. Hipfire and zoom calculations are in! View full update
  12. Just added! View full update
  13. It's already there, search for Skyrim I'll take a look at it now!
  14. Then you generally do not have to do anything to keep the same sensitivity when it comes to 360 distance. Games that are affected by FOV might need a little adjusting however.
  15. I depends a little on what you want, but for Windows; double the DPI. For games you have to use the calculator to see if you need to change anything.
  16. DPI Wizard

    6.3.4

    Game added The Amazing Eternals Games updated The Forest - Updated sensitivity formula H1Z1 - King of the Kill - Added calculations to support Static and Dynamic Camera
  17. Thanks for the report, updated it now. They did a bit more than just divide by 3, but I got it sorted.
  18. Hipfire and aim sensitivity added, scope coming soon! Note that the sensitivity slider is inaccurate and the actual FOV is different from the one configured.
  19. Hipfire and aim sensitivity added, scope coming soon! Note that the sensitivity slider is inaccurate and the actual FOV is different from the one configured. View full update
  20. Added look and aim sensitivity, missing scope. What's the quickest way to get a scoped gun?
  21. Already got it, working on it now!
  22. Yes, I'm planning to
  23. It's always better to do this in the game, if the game supports the sensitivitet you want. Lowering sensitivity in games does not behave like lowering Windows Pointer Speed. It simply makes the "grid" your mouse snaps to finer and finer. They all work differently, but making the calculator figure out the 1:1 is something I have planned to do. For the rest here, as long as the game supports RAW input, uses that and forget about the WPS settings
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