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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. I've seen other reports on this, I'll get the hard data! On the subject of FOV and inconsistency, I updated the PUBG calculator a few days ago to correctly support different aspect ratios. The game applies a static multiplier to the FOV based on the aspect ratio, and there is no magic formula for how this is done. I have analyzed a few common and not so common AR's to make it work with those. But other AR's, especially the extremely wide ones, might be different. Here's how the messy scaling looks:
  2. What's your CSGO settings, and what conversion method are you using btw?
  3. Try lowering the report rate to 125 or 250 Hz, this game has the same issue as Sea of Thieves with 500 or 1000 Hz.
  4. Try lowering report rate to 125 or 250 Hz, this game struggles with 1000 Hz and drops packets.
  5. Are you measuring a full 360? Remember that first person and third person will feel different even though the FOV and 360 is exactly the same.
  6. This should be working, what exactly is the issue you're having?
  7. What FOV are you using, and what's your Overwatch settings? I think the game still have some issues unfortunately.
  8. DPI Wizard

    6.8.13

    Game added Sea of Thieves
  9. Pirates need sensitivity too!
  10. DPI Wizard

    Sea of Thieves

    Pirates need sensitivity too!
  11. It's timezone dependent Should be out in 1 hour here though.
  12. Downloading this as soon as it is available!
  13. DPI Wizard

    6.8.12

    Game added THE DAY Online Games updated PlayerUnknown's Battlegrounds - Added correct FOV scaling for all aspect ratios. Deep Rock Galactic - Updated sensitivity formula.
  14. New MOBA just added!
  15. DPI Wizard

    THE DAY Online

    New MOBA just added!
  16. Just checked this game again to be sure, and FOV does not affect the 360 distance.
  17. Updated this game now, seems to work better with the last patch. Sensitivity is completely different from the previous release.
  18. ADS just moves the camera closer to the character, the FOV remains the same.
  19. No, it only worked on the very first release unfortunately.
  20. Ok, I'll do some investigating on Safari. Chrome for Mac should work though.
  21. You can just enter your own value over the placeholder value. Or is the input field locked for you?
  22. For H1Z1 with default FOV, matching 360 distance to hipfire and monitor distance 75% to ADS: MouseSensitivity=0.066869 ADSMouseSensitivity=0.104906
  23. You're right, X-Scale should be half of Y-Scale for the sensitivity to be 1:1! Added X-scale to the calculator, so pay attention to what value goes where. Also added the config file calculation.
  24. DPI Wizard

    6.8.11

    Game added Ion Maiden
  25. This brand new 90's shooter is just added to the calculator!
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