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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Don't convert scope to scope using 360 distance even if they are the same power. Pretty much every game have their own interpretation of what FOV the scopes should have, so use Monitor Distance or Viewspeed instead. You should also try to match the hipfire FOV between the games. For instance if you are playing PUBG in FPP and FOV 103, set BF1 to 70.53.
  2. How so, the 360 distance? Your settings use vastly different FOV's in the two games (121 vs 80), so they will definitely feel different with the same 360 distance.
  3. The problem is still with the game in that Save the World has issues with packet loss (negative acceleration).
  4. While this site is probably not the place where you post the most sensitive personal information, I want to make everyone aware of the possibility to enable two factor authentication for their account. This authentication will require you to enter a verification code from the Google Authenticator app only when you are accessing the site from a new device. A device in this case means any browser you have not previously accessed the site via. You can see all your registered devices here. In others words, the authenticator will not prompt you when you enable it even if you log out (because your device is already known). You will only be prompted when the browser you log in from is identified as unknown. It is designed to be as user friendly as possible, but if you use a browser like Tor it will prompt you every time you log in. You can test it in Incognito or a similar privacy mode. If you have lost access to your authenticator you can recover account access through your registered email. To enable two factor authentication: Go to your Account Security Settings Re-authenticate through a third party integration (Google, Facebook, Microsoft or Twitter) or by entering your password Click "Enable" to turn on the Google Authenticator for your account Scan the QR code with the Google Authenticator app Verify the code
  5. 1:1 as always actually. It was the vertical sensitivity that was changed to match the horizontal. Calculations are always horizontal unless something else is in the notes.
  6. No, R6 and BF4 scales completely different with aims.
  7. More tests will come, they are just not prioritized at the moment.
  8. You have to try witch method feels best for you first: Try these three: 360 distance: Hipfire=0.662829 Monitor Distance 100%: Hipfire=0.745682 Monitor Distance 0%: Hipfire=0.789928 People have different preferences, so what works for me doesn't necessarily work for you
  9. Is that 90 FOV in CSGO? If so try to set the FOV in Nyne to 106.26 (assuming you have a 16:9 monitor).
  10. ADS calculation is strictly not needed since you can just use the default value for just about any calculation. But I've added it now based on the 3.4X scope so you can do a two-step calculation of the scopes.
  11. Working on an update now.
  12. Got an answer now, the NDA prohibits me from publishing any details about the game so we have to wait for the open beta.
  13. I got a key, but are waiting for an answer from their product manager regarding the NDA.
  14. This is in fact 106.26, the in-game Hor+ does not show the decimals.
  15. What sensitivity do you have in CSGO and BF4?
  16. DPI Wizard

    6.11.12

    Game added Fear The Wolves
  17. Beta added! Use the config file calculation for best accuracy and independent calculation of X and Y axis.
  18. Beta added! Use the config file calculation for best accuracy and independent calculation of X and Y axis.
  19. Great, so it's something with the translation pack! I'll look into it more, because it works here with French language so it must be a combination of things.
  20. Thanks, I'll try to replicate your environment and see if I can replicate the issue as well. Don't hesitate to ask if you have an issue with another game.
  21. Thanks, seems to be an issue with numbers containing a period. Are your language settings and keyboard French?
  22. Sure: Do you have the same issue with Multiplier 1 if you select a game like Battlefield 1?
  23. Ok, I see what you're talking about now. 83 as you mention here is matching 360 distance between hipfire and ironsight, you don't want to do that. Using a matching method based on FOV (monitor match or viewspeed) is the only thing that makes sense for ADS and scopes.
  24. Sensitivity 2 is not ADS, it is the hipfire sensitivity multiplier in the config file. If you select "In-game" in the Location box you only get one parameter for hipfire, this is assuming the config file sensitivity is set to the default 0.02.
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