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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Yes, if you didn't change the zoom_sensitivity_ratio_mouse value in CSGO too much.
  2. Then 100% is the way to go indeed!
  3. It depends, do you have all your scopes to the same sensitivity value in PUBG? If so, that's 100%.
  4. If you set it to Legacy (i.e. lock it) all scopes will be matched to 0% monitor distance. This is the slowest match, ideal for tracking objects etc. For Relative, 75% (or 1.33 in the config file) is the default method for a lot of older games like CSGO, while 100% (1.7778 in the config file) is more commonly used for new games. Common for them all is that they match sensitivity to a specific point on your monitor. So regardless of if you are aiming ADS or with a 7X scope, moving to this point will be the exact same movement.
  5. No idea, but I guess you'll figure it out pretty quickly if you try the same settings in both games.
  6. If it's just macros it's probably not possible. But if you just get a hold of any old Logitech G mouse or keyboard it's quite easy to set up. You can just use it for testing purposes.
  7. I only know how to do this for Logitech's LUA scripting, but if Roccat supports similar scripts it should be possible.
  8. Yes, set them to the same value.
  9. DPI Wizard

    6.11.14

    Games added Call of Duty: Black Ops 4 Insurgency: Sandstorm
  10. Added config file calculations now.
  11. PS, config file settings coming soon!
  12. ADS is added! It's quite complicated how it scales with aspect ratio and FOV, so it took some time! Important note, you need to enter the resolution without black bars if you play with them. I.e. playing 1920x1440 with black bars is 1920x1200.
  13. Hipfire and ADS is added for in-game and config file!
  14. Hipfire and ADS is added for in-game and config file!
  15. Very close, but not exactly the same. I'm currently analyzing the scope scaling.
  16. Already got it, working on it now.
  17. You can change the FOV type to match another game with a different FOV type, and check the config FOV for what you need to configure in the new game. For Insurgency Sandstorm this does not work yet however, since the configured FOV is not the actually applied FOV. The new version of the calculator soon to be released will support this:
  18. Translation is still a top priority! A new version is soon done, and when that version is released the translation is next.
  19. The whole FOV part might be bugged, but I measured at 4:3, 16:9 and 16:10 and they where all at the same vertical FOV which was 75% of the configured number. Not sure if this is intentional, but if it isn't it might behave slightly differently on other systems.
  20. All scopes have the same scaling as far as I can tell. I'll add one focus for 1x and one for 7x (which Aiming and scope currently is based on) if necessary.
  21. Preloading it now.
  22. The difference is barely measurable, but they didn't perfectly replicate the PUBG sensitivity in BRT.
  23. It's already added
  24. This was a horrible console port, cannot be added.
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