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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Ok, there's a few options that depends on your preference, but with MDH 0% it's like this:
  2. Are both games stretched to fill out the screen, or do you have black bars in any of them?
  3. No, the FOV will be calculated using the aspect ratio, not the native resolution.
  4. Generally enter a 4:3 resolution for csgo (like 1920x1440) and 16:10 res for R6 (1920x1200).
  5. Great! If I remember correctly some of the sensitivities show up in a completely different part of the file as it sorts the values alphabetically.
  6. If the in-game sensitivity is at the default value, the config file will not show them. But I'll check now if there have been some changes.
  7. Check the game notes The config file might have changed, I'll check it out.
  8. I've been meaning to add this for years actually, but never got around to do it. I'll work on it for the next update, with a calculation for how many counts/pixel you have and what sensitivity equals 1 count/pixel.
  9. DPI Wizard

    7.3.a

    Games added Spec Ops: The Line Red Crucible 2: Reborn Project Warlock Games updated Star Citizen - Version 3.3 of this game fixed mouse sensitivity issues. Call of Duty: Black Ops 4 - Fixed AR scaling bug with aims. World War 3 - Added Tank sensitivity.
  10. Hipfire is added!
  11. Nice, I'll check it out!
  12. It depends on your settings (FOV, conversion method etc), so do it manually like this with your settings and adjust the DPI until the ACOG shows the same calculated sensitivity as the iron sight:
  13. Use a 4:3 resolution for the calculation (like 1440x1080) so the FOV calculation is correct. Try 360 distance for hipfire sensitivity and Monitor Distance Horizontal 0% for ADS/Scope.
  14. There is no such thing as 1:1 when it comes to scopes or any aim with different FOV. It depends on what you try to achieve. Legacy gives you the same tracking speed on all scopes (in 16:9 resolution): But everything else like 360 distance and monitor distance X% will be different.
  15. You had an invalid save, fixed it now so try again.
  16. Site was overloaded due to a DDOS attack, I've managed to stop it now
  17. Correct, sorry about that. I've updated the game now. BTW, make sure you select the correct version
  18. Viewspeed v1 is horizontal, viewspeed v2 is vertical.
  19. Check here (It might be "Hidden", if so click "Reveal hidden contents")
  20. No, didn't notice anything different in the measurements, only the smoothing had an effect. I included it in the info anyway in case it does something in certain cases since it seems to be mentioned everywhere. It seems to be in a gamepad portion of the config file indeed. I take a look at m_targetingModeMouseViewScalePct.
  21. Managed to add this now
  22. Nostalgia shooter is added!
  23. Nostalgia shooter is added!
  24. I've tried, but the sensitivity in Bedrock Edition is messed up. I'll take another look at it at a later point.
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