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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. No, just saw it was used 49 for Widow, so 100% MDH is close to that. I would prefer 0% indeed!
  2. 49 for Widowmaker is close to 100% MDH, so it's best to do it this way (all in one conversion):
  3. Opened the FOV configuration and renamed the aim to scope.
  4. Thanks for the info guys, added Spider Rifle now!
  5. In what scenario are you getting this option?
  6. DPI Wizard

    7.4

    Calculator updated Fixed USA calculations for Battlefield series. Games added KovaaK's FPS Aim Trainer Sword Art Online: Fatal Bullet The Long Dark Games updated Overwatch - Corrected FOV for scopes Fistful of Frags - Corrected FOV type
  7. There's a trade-off with wide FOV: Your target gets smaller. So it's easier to hit your target with reduced FOV, but you see less on the screen.
  8. The mod fixed it, just added the game!
  9. Use the Mouse Mod linked in the notes to disable acceleration and smoothing.
  10. DPI Wizard

    The Long Dark

    Use the Mouse Mod linked in the notes to disable acceleration and smoothing.
  11. Just added!
  12. Hipfire FOV is horizontal for AR over 16:9. For AR below 16:9 it scales to the configured FOV locked to 16:9. Scope and aim FOV is vertical, but it is locked to a set FOV regardless of configured FOV. The calculator accounts for all this
  13. Added with full support for all sensitivity scales and FOV measurements!
  14. Added with full support for all sensitivity scales and FOV measurements!
  15. KovaaK's FPS Aim Trainer is added with full support for sensitivity scale and FOV measurement!
  16. For hipfire/all or a specific aim? Aims without ADS FOV have locked FOV's.
  17. The All options uses the conversion settings to calculate all the needed sensitivities. It is essentially the same as first calculating hipfire, then use the calculated hipfire sensitivity to calculate ADS or Scope but easier. It also does all aims like for BFV where it's very tedious to do each scope separately. You should use the All option unless you have some kind of preference that the calculator does not support, e.g. a scope sensitivity that is outside of the range for the matching methods.
  18. The All conversion calculates as the name implies all the sensitivity values, while you need to enter the hipfire sensitivity with the ADS and Scope aims.
  19. The difference is what aim they use for the mouse_ads_yaw_ads_multiplier calculation. All w/ ADS use the Reflex aim All w/ Scope use Koshka scope Note that depending on your settings these two may or may not produce the exact same result.
  20. Done!
  21. It's a bit inaccurate then, I just tested pistol and rifle. It's quite easy if you wonder what they are classified as, just set the scope sensitivity you think it is to 10% and see if the iron sight is extremely slow
  22. Change the Perspective option to FPP
  23. Yes, set the FOV to 73.74 in the config file. Everything is basically the same as in BF4 and BF1. If you set the USA value to match your AR you'll get 100% MDH. But in 21:9 this might feel very fast, you might be better off using a lower value like the default 133. I've updated the FOV Type for in-game now, as they have changed it to Vdeg again.
  24. What zoom iron sights are varies, pistols tend to be 1.25X and rifles 1.5X. They should all scale according to your settings though.
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