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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Is the sensitivity in the config file input.mousespeed or input.sensitivity?
  2. 1.29 if it's the first iteration of Rust sensitivity
  3. I see, implementing this should be quite easy, I'll take a look at it!
  4. This should work fine, ideally set the Hunt FOV to 74 as well if possible. Note that this will make tracking a target the same movement between scopes. Anything else like moving to the edge or doing a 360 will be different.
  5. What's your conversion setup like?
  6. The scope sensitivity in Hunt are completely independent of each other and does not resemble anything like USA. The ironsight does have a quite narrow FOV as well (nearly half of R6!), so it will be very slow compared to ironsight in R6. So how they feel depends on your conversion setup.
  7. It did for FOV when I tested a while back, but it might behave differently now. I'll test later.
  8. If you are using 360 distance as matching method yes. 360 distance does not change in ROE when you change FOV.
  9. Are you thinking about this?
  10. DPI Wizard

    7.5.c

    Game added Spellbreak
  11. In-game and config file sensitivity added!
  12. DPI Wizard

    Spellbreak

    In-game and config file sensitivity added!
  13. Just checked now and couldn't find anything updated. What exactly doesn't make sense anymore?
  14. Set the conversion methods to MDV 133 fro Scope and ADS This is the same as USA 133, and must be matched for everything else to be 1.
  15. Most guns only move the camera forwards, but rifles do zoom in. They are the same FOV as Scope Assault Rifle in the calculator. As you can see here the FOV is exactly the same for normal ADS:
  16. PUBG will not go higher than 103. Your ADS and scope conversion setup should be set to MDH 0% as it will be closest to your preference, 360 distance should only be used in special cases. You can either do like this to match your hipfire using 360 distance, and all the scopes using MDH 0%: Or like this to match everything to 1X in BF3: Alternatively 360 distance from the first and scopes from the second. You can't list the sensitivity in the PUBG config file in a nice matter unfortunately, but you can use the In-game calculation and enter the sensitivity with high precision there as long as you follow the instructions (i.e. don't press enter after the number is entered).
  17. The multiplier will be the calculated value when you convert to R6 with config file, so you need to fill out your Sensitivity 1. This is more accurate than doing it the other way around
  18. Select Config File under Location
  19. DPI Wizard

    7.5.b

    Game added Mist Survival Games updated Ring of Elysium - Added 8X scope Zula - Updated sensitivity formula slightly
  20. Survival game added!
  21. DPI Wizard

    Mist Survival

    Survival game added!
  22. Correct, USA will match the sensitivity compared to your configured FOV, and in BFV 1x is the same as configured FOV while in BF4 1x is FOV*(50/55) with FOV scaling on.
  23. 1X in BF4 and 1.00X in BFV are not exactly the same The 1X scope is not true 1X like in BFV. (Generally you should disregard the scope power of different games, they vary a lot even though they have the same name.)
  24. 360 doesn't change when you change FOV, and it only affects first person (select it in the Special Option).
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