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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Not impossible, there have been a few minor patches since I updated it. I'll check later today!
  2. No, this won't work. What 2x magnification actually is varies a lot depending on the game and even the settings within the game, it is not always half the hFOV of your hipfire. Scope sensitivity also tends to be somewhat linked to the FOV of the scope (all tough to what degree also varies a lot). For instance in PUBG setting all the scope sensitivities to the same value equals 100% MM. So the bottom line is that there are so many different sensitivity and FOV implementations that you can't rely on one method to do the trick.
  3. This all looks good. What scope are you testing with? Is it too fast?
  4. Make sure you have all the parameters set correctly; FOV Scaling Prefers Scope FOV - Checked Scale Sensitivity with FOV - Checked Scope Setting - Normal Check that you use the correct FOV in the calculator as configured in the game, and set all the sensitivity values according to the calculator. They might still update how sensitivity works in this game, so if you still have an issue give me all the details (conversion settings, scope, game settings etc) and I'll check it!
  5. The payment was a bit delayed so it had to be manually approved. I've taken care of it now.
  6. That option is supported by the calculator as a special option (Scale sens with FOV), but I would recommend leaving it on (checked).
  7. Select "In-game" instead of "Console" in the Location section and you got it.
  8. MDV 133.333333% is the equivalent of this (works for any resolution) MDH 75% also works for 16:9 AR, but not for any other AR's.
  9. You are absolutely right, I missed that! Updated it now
  10. 1.09 is out, but I can't find any ADS options separating regular and high zoom. The only thing new is "mouse_ads_sensitivity_fully_scoped" which controls when the ADS sensitivity is applied; when you click (instantly) or when the zoom animation is done. Anyone found the new sens? Edit: I'm only testing in multiplayer on a server alone for now.
  11. The mathematical reason is simple; If 0 is a valid sensitivity it obviously can't be multiplied or divided, and it's impossible to reach 0 by division or multiplication. This is probably a better example: Sensitivity formulas for games like this are usually much more complex than those where there is a 1:1 relation between sensitivity, DPI and distance.
  12. Half was a bit exaggerated, a quarter (based on the games in the calculator) is more correct. 85 entries are this way, for example: PUBG in-game: Minecraft: All Battlefields: Planetside 2:
  13. For OW yes, but for a lot of games NO! This only works for about half the games. For any game that has 0 as a valid sensitivity this does not work. Using the calculator like potato shows does the trick though.
  14. Not that I'm aware of, but most Unreal Engine 4 games in development tend to add this at some point. No guarantee for this game though.
  15. DPI Wizard

    7.5.e

    Games added Just Cause 4 Supraland Hitman 2 Games updated Insurgency: Sandstorm - Added scope sensitivity Battlefield V - Added vehicle sensitivity
  16. Just added!
  17. Acceleration is fixed and sensitivity numbers are added, so this game is in!
  18. DPI Wizard

    Supraland

    Acceleration is fixed and sensitivity numbers are added, so this game is in!
  19. Randomly checked Supraland again now, and acceleration is fixed along with sensitivity numbers! So it's added.
  20. It's the same for most weapons, but hunting rifles etc do change FOV. This is with AR and no FOV change, the camera just moves forward:
  21. Just did a test now with your sensitivity and DPI, and it matches the calculation. How far off is it for you?
  22. Perhaps, I'll check. Do note that the game also have some big issues with missing reports from the mouse.
  23. Yeah, it's either gone or really rare. I just camp in cars now, and bee line to the drop when I hear it. I get 99% of the drops, but no 15X
  24. Updated the vertical ratio now, it used to go from 0 to 1. 15X scope I'm still trying to acquire, no luck yet!
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