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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Try changing PUBG calculations to in-game and set the sensitivity in-game in the menus. It's less prone to errors.
  2. You are using the wrong decimal point, use . not ,
  3. No, it has terrible mouse input and can't be added.
  4. I've updated the game info to include Epic location of the file.
  5. Config file settings doesn't work as normal with this game, use the in-game settings only.
  6. DPI Wizard

    7.5.l

    Games added Bright Memory System Shock: Enhanced Edition Game updated Mean Greens - Corrected sensitivity formula and FOV type
  7. This game has some acceleration and no sensitivity value, check the notes for instructions.
  8. DPI Wizard

    Bright Memory

    This game has some acceleration and no sensitivity value, check the notes for instructions.
  9. Enhanced classic added!
  10. Enhanced classic added!
  11. From what I gathered from the beta no, it won't help. It was really terrible, so unless they fix it for release it will be impossible to do any calculations.
  12. Done... ...and done!
  13. I've updated this game now: Sensitivity formula slightly adjusted to be correct for Unreal Engine 4. FOV type and value corrected. Rounding to nearest 0.25 added. Note that ADS and hipfire still use the same sensitivity, so you can only calculate sensitivity for one of them.
  14. Max in CD is 200, and your calculation is 222. So in other words it's out of range for the game. The closest you can get is setting it to 200, or changing your DPI in CD to 1600.
  15. Your bank is declining the payment. Try our official page at Kinguin, they accept more payments.
  16. Fixed
  17. This only has a top-down shooter perspective, right? If so your Windows sensitivity should suffice.
  18. For any specific weapon? I've only played the beginning until I got my tentacles.
  19. "viewmodel_FOV" is not your FOV in CSGO, this is just the FOV for the rendering of your weapon. Your FOV is (as it says in the calculator) "fov_cs_debug"
  20. The calculated sensitivity will never change if you have the same DPI in both Windows and the game. If you just change DPI in the first box, it will be copied to the second box unless you have entered a value in it too. So when you change from say 400 to 800, you are doubling your "sensitivity" in Windows, making the distance half. So to match this the same thing has to happen in the game, you should have half the distance. But since you doubled your DPI, the distance is already half and the sensitivity stays the same.
  21. Couldn't find anything obvious.
  22. You are using a different conversion method on the last one, switch Normal from 360 distance to MDH 0% and it will make sense
  23. BF1 and BFV settings are actually identical, so you should set it to 100% if you had that in BF1.
  24. Ok, so if your settings are like this: With all X Zoom Sensitivity at 100%, the issue is that it doesn't scale with any conversion method. All your scopes up to 2.5X will have a shorter 360 distance than hipfire, even though they have a narrower FOV. If you do want to use these settings, you have to choose one specific scope power to convert to other games. So you have to first convert hipfire to the new game, then the scope.
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