If you have the aspect ratio in R6 set to 4:3, then enter a 4:3 resolution. If the resolution is stretched you can only match either horizontal or vertical FOV with 16:9, not both.
To match horizontal do like this:
The way you have done it works if your FOV in R6 is 73.74. It doesn't really matter which FOV Type you use as long as the Actual HFOV in the output matched. But it's easier to just vertical.
If your configured FOV in R6 is 90 however, it is wrong the way you've done it. Do it like this if so:
Note how the Actual VFOV of ADS in R6 is 81, and this value is used for Kovaak's with the FOV Measurement set to vertical.
Since your cloud sensitivity does not match any conversion method you need to do it in two steps, and use Advanced mode.
First do hipfire to hipfire:
Then do scope to scope using the calculated hipfire sensitivity for CSGO:
You are correct with the lower 360 distance, but what you keep instead is a consistent aim based on what you see on your monitor. What works best is down to personal preference though.
Monitor Distance is generally more suited for scopes, as 360 distance does not work very well for them. But some do prefer Monitor Distance for hipfire as well, as it keeps either tracking speed (0%) or flicking speed (e.g. 100%) the same regardless of FOV. There's a video on the front page explaining Monitor Distance.
Here's what 0% does (tracking speed):
Tested it a couple of days ago, and it actually didn't do anything. It will probably be fixed at some point, so if it actually changes the FOV let me know!
It isn't, it's using a different matching method. The first one you posted is correct for 360 distance, if you are reacting the the difference in 360 distance that's because of the limitations in the game, i.e. lack of decimals.
Interesting, I assume it must be something hardware related then. I'm getting the same sensitivity here with DX12 off and on. Same with DXR on and off too.
Games added
Thief Simulator
Void Bastards
Games updated
Battalion 1944 - Updated sensitivity for release version and added scope sensitivity.
Dauntless - Updated sensitivity for release.
Splitgate: Arena Warfare - Updated sensitivity for release.