The FOV in the game is locked to 103 HFOV for 16:9. In other words, the vertical FOV is fixed to 70.5328 regardless of your aspect ratio.
If you play in 4:3, the vertical FOV will still be 70.5328 so the horizontal will be narrower than 103.
Yeah, a lot of issues with smoothing, acceleration and deadzones in this game. Using a low polling rate reduces some of the issues, but doesn't solve them.
The FOV in Valorant is locked to 103 horizontal degrees for 16:9 regardless of your aspect ratio. The correct actual FOV will be calculated based on this.
Both are correct, it depends on your preference on hipfire conversion, do you want to keep the same 360 distance or do you want to keep the same tracking speed.
Games added
Mortal Shell
Incursion Red River
ONCE HUMAN
Fallout 76
Games updated
Roblox - AceOfSpadez renamed ArmsOfSolitaire and updated, Operations: Siege updated.
Escape from Tarkov - Added all scopes.
Pixel Gun 3D: PC Edition - Updated sensitivity and added scopes.