I see a couple of issues here They're probably not inherently obvious though.
First off, you're using 83 as the ADS sensitivity on R6, probably to have the same 360 distance for hipfire and ADS. The calculator defaults to MDH 0% however, which means the same tracking speed between aims rather than 360 distance (i.e. same speed for tracking a moving target).
Secondly, if you do have 83 as the ADS sensitivity to have the same 360 distance, you probably haven't touched the config file multiplier so they are still set 0.02. So to correctly match your R6 sensitivity, set the ADS conversion to 360 distance, and the R6 sensitivity to in-game rather than config file.
The third issue is your resolution. This doesn't actually affect your calculation since you prefer the same 360 distance for hipfire and ADS and both games are unaffected by FOV, but the placeholder resolution is read from your device, and you seem to have a monitor vertically (1080x1920) and not horizontally in 1920x1080. So it's important to enter the resolution you actually use for the game, as this will in many cases be crucial to the calculation.
Either way, for your case your should do like this: