Jump to content

DPI Wizard

Wizard
  • Posts

    18,142
  • Joined

  • Last visited

  • Days Won

    1,761

Everything posted by DPI Wizard

  1. DPI Wizard

    V Rising

    Use the config file for best accuracy.
  2. If you want the same 360 distance, configure this in the conversion setup: Just leave it.
  3. Vigor and Madjack are added.
  4. The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy. View full update
  5. DPI Wizard

    Vigor

    The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
  6. The config file might use either comma (,) or period (.) as the decimal separator depending on your locale settings. View full update
  7. DPI Wizard

    MULLET MADJACK

    The config file might use either comma (,) or period (.) as the decimal separator depending on your locale settings.
  8. Fine Aiming Control adds negative acceleration to small movements, and this is impossible to calculate as it depends on several factors like how fast you move your mouse and DPI. So support for this can't be added.
  9. This is updated now. Only for in-game settings though, as the hex conversion does not currently support multiple inputs.
  10. There is no reason to add support for these options, as they only add inaccuracies to the sensitivity. On other words, they don't add anything to the sensitivity, so turn them off.
  11. All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched. View full update
  12. All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
  13. There's only one config file, but it has two values for each sensitivity setting (Sensitivity and LastConvertedSensitivity).
  14. The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor. View full update
  15. The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
  16. Added. This is exactly the same as the old Gigantic, so I have updated the name. This is already added as just Space Hulk: Deathwing as they are identical, however you have to use the in-game calculation as the config file does not work for the Enhanced Edition. This game does not have a numerical value to the sensitivity slider and setting the sensitivity in the config file does not work, so it can't be added.
  17. See the game notes for instructions on how to disable smoothing. View full update
  18. See the game notes for instructions on how to disable smoothing.
  19. These commands are not in the right format for the file, and changing them to the correct format does not solve any of the issues unfortunately.
  20. The camera has to be able to be tilted all the way down so you look straight ahead. It's not possible to analyze the FOV otherwise.
  21. If that is the case and since it's Unreal Engine based from what I can gather, the correct factor is likely ~0.37718 or ~0.37714 depending on how they implemented the sensitivity. Once I get access to the game we will know for sure
  22. Is the camera tilt fixed in this game, or can you tilt up and down? Unless it can be tilted down to look straight ahead, it can't be added.
  23. DPI Wizard

    11.2.1.c

    Games added Arena Breakout: Infinite Project L33T Game updated Sea of Thieves - Added new weapons.
×
×
  • Create New...